Path of Exile private leagues come with mods that make the game 'absurdly hard'

Next week you'll be able to pay to run private leagues in Path of Exile and add mods to make the game absurdly hard. 

"We designed private leagues with the needs of two groups of players in mind," reads the announcement on the Path of Exile site. "The first group is players who want a more challenging Path of Exile experience. The second is players who want to see how far they and their friends can get without outside influence from the rest of a league."

Mods can reduce player resistances, stop magic or rare items from dropping, stop vendors from selling items, stop towns from regenerating your health and mana. Smaller targeted mods will let you increase monster damage, life, speed, elemental damage and even the number of projectiles they throw out.

According to Grinding Gear Games, "Private Leagues will be fun for content creators who want to create an entertaining stream or video by playing Path of Exile on obscenely difficult settings, potentially alongside members of their communities."

"Philosophically, it's important to us that Private Leagues don't make the game easier. That's what special events like Flashback, Turmoil and Mayhem are for. We'll continue to run special events like these in the future."

A default league will have ten player slots and last for ten days. You can't run a league past two months for now, but you can add extra player slots after a league has launched, for a price. A league costs 120 points to set up (about $12), and you select the mods you want on the league's creation.

Grinding Gear is also planning to announce "our largest expansion this year" next week. That comes after the Delve update that added an infinite dungeon at the end of August. Though private leagues cost money to set up, Path of Exile's expansions and base game are entirely free, and the game remains one of the best free to play games you can play on PC.

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

Latest in RPG
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened