Paradox is publishing a Star Trek grand strategy game and I am vibrating with anticipation

Big Geoff's Summer Game Fest offered few surprises this year, but I definitely wasn't expecting to see a Star Trek grand strategy game published by Paradox. Star Trek: Infinite is being developed by Nimble Giant Entertainment, the studio behind the latest Master of Orion 4X, and is due this autumn. 

Set in the decades before the TNG era, Infinite will let would-be conquerors and diplomats take control of the United Federation of Planets, Romulan Star Empire, Cardassian Union and Klingon Empire. Paradox and Nimble Giant haven't given much away, but we can expect each faction to boast "individualized traits, stories, quests and more to make their play feel distinct".  

Weirdly, the Borg Collective seems to be involved, too, and we can see a Federation fleet bumping into a Borg Cube in the teaser. What's odd about this is that the Federation didn't properly clash with the Collective until after Q introduced the Enterprise to them in TNG. Of course, Star Trek is full of time travel nonsense and alternative realities, so maybe that's what we're seeing here. 

I wasn't really blown away by the latest Master of Orion (though it was absolutely better than MoO 3) and confess I'd be a bit more excited if Paradox was developing instead of just publishing, but I'm going to be uncharacteristically optimistic because I desperately want a great Star Trek strategy game. 

Technically, this isn't the first Star Trek offering that Paradox has been involved with. Star Trek: New Horizons is a total conversion mod for Stellaris, and probably my favourite mod of all time, leveraging the sci-fi grand strategy romp's 'everything and the kitchen sink' approach to create a game that's absolutely gargantuan, ambitious and true to Star Trek.  

With Infinite's focus on only four factions, it sounds like a much slighter game, but that focus could also be a boon, allowing Nimble Giant to flesh out the Federation and its adversaries a lot more. We'll be finding out more on Picard Day, which most people call June 16. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Read more
Broken Lords faction
Endless Legend 2, the sequel to Amplitude's sublime 4X, is finally coming, and it's fully leaning into the joy of exploration: 'It is a feeling that will stick with you until the end'
A space marine battling a chaos space marine in Space Marine 2.
Hasbro is working with Saber Interactive on a 'tentpole' IP using Space Marine 2's swarm tech
The creepiest guy leans in front of an NPC mid-conversation in Starfield.
Starfield promises it still exists as silence drives fans to space-madness, but it mostly just annoys everyone: 'They are deliberately choosing not to communicate more'
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
Jagged Alliance 3 keyart
Paradox is the new owner of Jagged Alliance 3 and Surviving Mars developer Haemimont Games
Earth vs Mars screenshot - Martian troopers vs Earth light tanks
Relic's new project is a 'smaller indie-style' game about a martian invasion of Earth
Latest in Adventure
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Inside
Limbo and Inside studio demands compensation from co-founder Dino Patti for alleged 'unauthorized use of Playdead's trademarks and copyrighted works'
Two characters sitting on a bench talking
Wanderstop review
Zoe showing off in front of Mio
Split Fiction review
Latest in News
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Screenshot from Wreckfest 2
Wreckfest 2 has hit early access for your car-obliterating combat racing enjoyment
Alma, the handler from Monster Hunter Wilds, closes her eyes and looks a little disappointed.
Monster Hunter director joined an online hunt, carted first: 'I feel bad about that'
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor