Our highest-reviewed game of 2022 so far is immediately on Game Pass
And free with your Netflix subscription, too.
Half Mermaid, the three-person studio led by FMV maestro Sam Barlow, released its latest game today. It's called Immortality, and like Barlow's past games, it's a live action video adventure in which players steer the storytelling by watching mysterious scenes out of order. We gave it a glowing 95% in our review, calling it Barlow's "best, most thought-provoking game yet." That's literally all I want to know about a story-heavy game before giving it a shot myself.
It's times like these that I'm happy to still be a Game Pass subscriber. Immortality is available to play immediately if you're a member. Barlow's games are a perfect match for the Game Pass library—short, sweet, single-serving narratives that I'll almost certainly never play a second time. At least, that's how it's gone so far with 2015's Her Story (90%) and 2019's Telling Lies (87%), both of which are also on Game Pass at the moment.
Immortality is PC Gamer's highest-scoring game of 2022 so far, but it's not the only Game Pass game in the 90% and up club. There's also:
- Alien: Isolation (90%)
- Dishonored 2 (93%)
- Doom Eternal (94%)
- Hades (90%)
- Hardspace: Shipbreaker (91%)
- Her Story (90%)
- Hitman 3 (90%)
- Norco (94%)
Interestingly, Immortality is also set to launch on Netflix. In case you forgot as quickly as I did, Netflix has a games library accessible from its mobile app. It's kind of like a mini, mobile-only Game Pass included with a Netflix sub, and Immortality will be on the list whenever it goes live on that platform. Netflix games aren't easy to find (I had trouble finding them despite following a guide), but you can apparently bypass the middleman by searching "Netflix games" in your respective app store. Once you download a game, it should appear on your home screen as its own app.
If you're looking to buy instead of lease, Immortality is also available on Steam at a discounted launch price of $18.
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Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.