Old-school shooter Dusk blasts into Early Access

Dusk isn't shy about its inspirations, taking elements of Doom, Quake, Half-Life, Hexen, and Redneck Rampage and mashing them together into a bloody pulp. But as Norm discovered when he played an early version last year, it's more than just a retro throwback, with dense, elaborate level design and modern environmental storytelling. Now you can try it out for yourself, because it's just launched on Steam Early Access.

The Early Access version throws you into the first two episodes of a three-episode campaign about killing cultists, as well as a beta version of the game's arena-style multiplayer (expect a few bugs). The two episodes are "practically finished", and the third one is nearly there—when it's ready the game will release properly.

The shooting is largely what you'd expect from a retro, '90s-inspired FPS, with quick strafing, bunny-hopping, and powerful guns. But it throws in its own ideas: you can do front flips off of jump pads, and if you mash R you'll start a stylish reload animation, despite the fact that you don't actually need to reload.

The final version of Dusk, which will be ready in the "next few months", will also contain an Endless mode, where you cut through wave after wave of enemies in a choice of three arenas. Steam reviews, for what it's worth, are very positive, with players praising the slick movement and punchy weapons. 

If you want a slice of the action, it's £15/$20.

Thanks, RPS.

Samuel Horti

Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play. 

Latest in Action
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Monster Hunter Wilds palico
Monster Hunter Wilds' first free update will feature 'a whole host of new additions' and a majestic water wyvern for players to blow sky high
Ichiban Kasuga goes divekicking in the Dave The Diver crossover DLC
Ichiban Kasuga makes like a dragonfish and joins Dave the Diver’s latest DLC on April 10th for some fisticuffs and a few rounds of karaoke
Assassin's Creed Shadows Tea Ceremony answers - Naoe about to sip tea from a bowl.
All Assassin's Creed Shadows Tea Ceremony answers
Assassin's Creed Shadows guided exploration - A close-up shot of Naoe with a contemplative expression, inside a dim building.
Assassin's Creed Shadows guided exploration explained
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights