Obsidian CEO: "I wish Fallout: New Vegas wasn't as glitchy when it came out"

Fallout New Vegas Thumbnail

Obsidian CEO, Feargus Urquart has told Play Magazine that he wishes Fallout: New Vegas "Wasn't as glitchy when it came out." He also mentioned that the developer are hoping to avoid similar issues with Dungeon Siege 3, saying "We've been playing and playing and playing and playing to ensure it's of a high standard."

Feargus admits that creating a bug-free game on the scale of New Vegas was a daunting prospect: "Now in the case of Fallout: New Vegas, we made a gigantic game, and I'm proud with what we were able to do but I wish it wasn't as glitchy when it came out. The criticisms people had are fair but it's difficult to get a game the size of New Vegas bug free. But that's an excuse and it doesn't matter when someone's paid $60 for a game. It's something we need to work on."

Speaking to the magazine about Dungeon Seige 3's development process, the CEO made it clear that they're striving to create a polished experience from day one: "From the standpoint of Dungeon Siege III, we've been working very hard to make sure it doesn't happen again. We've been playing and playing and playing and playing to ensure it's of a high standard. On top of this, this is the first time we've got to use our own technology on something, which means we know where to find the bad bugs from the start!"

Here's our original review of Fallout: New Vegas , our GECK tutorial , and the 25 best mods to help everything run that little bit extra smoothly.

Was your experience of Fallout: New Vegas tainted by glitches? Let us know in the comments.

Latest in Games
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP
An April Fool's Day Palworld game concept about dating Pals
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
Latest in News
Digital generated image of people surrounded by interactive transparent and glowing panels with data. Visualising smart technology, blockchain and artificial intelligence
Now I shall demand the cookies! Proposed new browsing agreement turns the tables and lets users dictate terms to websites
Intel CEO, Pat Gelsinger, with a 18A SRAM test wafer
Former Intel CEO, Pat Gelsinger becomes executive chairman of a 'Technology Platform Connecting the Faith Ecosystem' to work on Christian AI using DeepSeek
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
A still from a video announcement of Game Informer's return, featuring the magazine's Halo 2 issue.
Game Informer is back from the dead: 'The whole team has returned'