Obsidian are hiring staff for their "next world class RPG"

(Image credit: Bethesda)

Last week listings were posted on LinkedIn for 11 new jobs at Obsidian Entertainment,  the developers of RPGs like Pillars of Eternity and Fallout: New Vegas. The job listings range from lead narrative designer to user interface artist. 

Several of them mention understanding of Unreal Engine 4 would be a plus, as well as referencing "first-person melee combat gameplay", "combat with an emphasis on an exceptional first-person melee experience", and "combat actions utilizing both first and third person animations". There's also mention of "branching dialogue", "conversations and cut scenes", and "day/night cycles". They paint a picture of a game that's more like The Outer Worlds than Pillars of Eternity or South Park, although obviously job listing details are a long way from a finished game's features list.

The network programmer position mentions that "Obsidian is looking for experienced programmers to develop network and multiplayer gameplay systems using Unreal Engine." Online multiplayer support wouldn't be new territory for a game from the studio behind Neverwinter Nights 2, but it's certainly not what they're famous for. Other listings call the game they're hiring for "our next great multi-platform RPG", and given this would be their first project begun after Microsoft's acquisition of Obsidian both PC and Xbox are a given.

The Outer Worlds is due on October 25 and will be available on the Epic Games Store and Xbox Game Pass.

Tip of the hat to Klobrille on Twitter.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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