No Man's Sky won't have a story, but it will have lore
New video explains the setting and why everything has a purpose.
No Man's Sky won't have a dramatic narrative told via CGI cutscenes, but it will be sprinkled with lore. That's according to a new video, embedded above, in which Hello Games' Sean Murray explains the studio's desire to create an environment for things to happen in.
To those ends, the studio recruited Dave Gibbons and James Swallow, who have worked on Watchmen and Star Trek respectively, among other things. The video is a stealthy advert for a No Man's Sky special edition featuring some comic work done by the former, but it's also a neat insight into how much work has gone into making a procedurally generated universe feel alive.
No Man's Sky releases on June 21. Chris had some hands-on time with the game last month, and used the opportunity to go swimming in an acid lake.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.