No Man's Sky gets its largest update yet
Hello Games says this is "just the beginning."
Hello Games has released the “largest set of fixes and tweaks so far” for its galactic exploration game No Man's Sky. The update includes fixes to crash bugs, issues that left players stuck in the world, and corrupt save games, plus numerous gameplay tweaks and improvements, and a handful of PC-specific updates as well.
One particularly interesting fix corrects a bug that “could cause some corrupt save games to not be loaded.” Hello didn't specify how that would impact the game, but it's possible that it could be related to complaints last week that player discoveries in No Man's Sky were being deleted. The studio still hasn't responded to our inquiries about that specific issue (and I'm starting to think it's not going to) but fact that at least one Redditor pointed to "corruption" as a possible cause for the disappearances suggests, to me at least, that there may be a connection.
“Over the last few weeks since No Man’s Sky released we’ve been inundated with feedback and discussion about No Man’s Sky. No matter what feedback you gave us, you have been heard and we are listening carefully. Thank you,” Hello Games wrote in the latest development update. “What matters now, as always, is what we do rather than what we say. We’re developers, and our focus is first on resolving any issues people have with the game as it is, then on future free updates which will improve, expand and build on the No Man’s Sky universe.”
The full list of fixes in the 1.07 patch is available on Steam.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.