No Man's Sky gallery: Among the sea of stars
Breathtaking 4K, ultrawide sights from across the galaxy.
![](https://cdn.mos.cms.futurecdn.net/yfexwieNohkVd3EXUkFZxd-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/JmBcmKpJiPGxRB6FfnNxwi-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/YT5u5QFXeL8s84ePofkhfm-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/tzf9hAL5wkwyUpm9NpFrHo-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/fuXfHxPwJY7MT6vUGXzrQ8-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/tFNM5tUhwej8WfF2pxrBUB-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/XHYLE8MoY2HEC3258FzXSE-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/464zVcWy3BFoRdqjEcedjG-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/dY9nSJkpozBvggHviQou6L-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/kwJVP5Lx5dkVGN7SVU3UbN-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/LBcVfxgwccDS9qSQ5NpqfS-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/YC2KcNfZ3pvV5gvXtd9JHV-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/2VKBYK2DaBVJR2VSCaZy7a-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/4sXi3t5LtJgngDaVfDbpJc-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/L8e6cC5tPKT6qRTHBX32fe-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/ugLSyHUwjBJkyJczR4a5Xm-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/ZJHCwb9ynNYyVmmnAQbct-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/HdbXpJZEdL2LQumNi5B6Q5-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/y3TWEYdWBLuAca92ZyDVD7-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/u86ysog3GVi7X8T6cvDvGA-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/9TxjENQpm6qokRVcdm44cC-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/NXMhr7QNvdKvq4tSFydd3F-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/L4h9PedBUe8oEg3zoRFPBH-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/cLdJhMGuEddmX2SZLNMm2M-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![](https://cdn.mos.cms.futurecdn.net/xuohvFHfrv9J8nrLsd2SaP-320-80.jpg)
My plan to explore the universe in No Man's Sky was to travel around the world aimlessly and keep a "photo journal" along the way. My goal wasn't to reach the center of the galaxy, but rather to try and find new and unique worlds that nobody has ever visited before. Nobody except for the aliens that were already there, of course. If there is anything I find compelling about No Man's Sky, it's the feeling of pulling the lever on a slot machine and hoping you wind up with an interesting world to explore and catalog. That unpredictability was the only thing I was able to cling to after 5 hours.
Many of my screenshots were captured before the experimental build that fixed some of the aliasing issues I was experiencing early on. Even though I captured these images at ~6K resolutions, they still exhibit some aliasing after downsampling to 4K.
To fit in our gallery system, each thumbnail had to be cropped from its beautiful ultrawide aspect ratio. Click the link above to see the full image. You can also click here to download a zip file of the entire gallery at 4K resolution.
![A trio of characters battle an ogre in Legacy: Steel & Sorcery.](https://cdn.mos.cms.futurecdn.net/aCjJ4is4yk6V5kJkSMvRGh-840-80.jpg)
To make its fantasy extraction game, this studio of ex-Blizzard devs had to teach itself the art of third-person combat design: 'There's a science to how those are built'
![Capcom producer Ryozo Tsujimoto](https://cdn.mos.cms.futurecdn.net/V9KRhYDUS4CVjyxq7aTW34-840-80.jpg)
I'd be a nervous wreck, but Monster Hunter Wilds' producer is 'very confident' following up Capcom's bestselling game ever
![A trio of characters battle an ogre in Legacy: Steel & Sorcery.](https://cdn.mos.cms.futurecdn.net/aCjJ4is4yk6V5kJkSMvRGh-840-80.jpg)
To make its fantasy extraction game, this studio of ex-Blizzard devs had to teach itself the art of third-person combat design: 'There's a science to how those are built'
![Capcom producer Ryozo Tsujimoto](https://cdn.mos.cms.futurecdn.net/V9KRhYDUS4CVjyxq7aTW34-840-80.jpg)
I'd be a nervous wreck, but Monster Hunter Wilds' producer is 'very confident' following up Capcom's bestselling game ever