New Warhammer 40K title in the works at Slitherine

Games Workshop have popped on their sorting hat and picked out another studio to craft something from one of their WAR-heavy licenses. This time it's Slitherine, publishers of tricky tactical strategy Unity of Command , who have been tasked with making a new game for the 40,000 universe. That's the sci-fi one with "Orks", not the fantasy one with "Orcs".

What will the game be? We don't really know yet - much of the details of the deal are being kept under wraps. All we know for sure is it'll be a turn-based strategy, and that it's being developed for multiple, as yet unnamed, platforms. Given Slitherine's back-catalogue, this could mean the most faithful adaptation of tabletop Warhammer to date.

With Slitherine taking hold of the 40K license, what does that mean for the series' previous custodians, Relic. Actually, not that much: in a statement to GamesIndustry , Games Workshop say they're moving to a less exclusive licensing philosophy. "The days of monolithic Warhammer or Warhammer 40,000 licenses on all platforms are behind us. In the future, games based on our properties will be platform and subject specic, which is great news as it means there are far more opportunities than before."

More War for everyone then. In addition to whatever Slitherine are working on, we also know Creative Assembly are creatively assembling something in the trad-fantasy Warhammer setting.

Thanks, Gamespot .

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in Games
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again