The Mighty Nein animated series is 'definitely more than halfway done', says Critical Role CEO—which'll make not one, but two famous D&D campaigns turned into TV

The cast of Critical Role campaign 2 stand ready and equipped to do battle amongst a moody, fog-filled background - with Matthew Mercer passing a hand over it, hidden amongst the clouds.
(Image credit: Critical Role - Art by Ariana Orner)

If you've been experiencing as much second-hand envy as I have for the cast of Critical Role, a rather famous D&D livestream that's grown successful enough to have its own animated series, you've probably been getting even greener at the fact that it's about to have yet another series produced from a different campaign.

It's sort of the platonic ideal for anyone with a sufficiently advanced TTRPG game (and the accompanying brain worms) to imagine what their characters would look like rendered on the silver screen, but Critical Role's gone and done it twice. Fans have known that Mighty Nein, which adapts Critical Role's second campaign (which ran from 2018 to 2021 over the span of 141 episodes) has been in the works for some time now. Prime even put out a teaser for it back in July, which you can watch below.

Mighty Nein - Animation First Look | Prime Video - YouTube Mighty Nein - Animation First Look | Prime Video - YouTube
Watch On

Well, now we've got a status update, via a recent Polygon interview with Travis Willingham, Marisha Ray, and Liam O'Brien, all of whom are prolific videogame voice actors and the original cast members of the campaign being adapted.

Willingham, (voice of Grog Strongjaw, soon to be the voice of Fjord, and also CEO of the Critical Role company) told the site: "We have written all of Season 1. The storyboards are all being locked, if they haven't been already. So it's off to our overseas studio. We're getting animation tests back and seeing things come back in colour. We've designed all the characters. The magical spells and effects are being considered. We're talking about music, and how it's going to be different from Vox.

"So it's definitely more than halfway done, and I think everybody's going to be really thrilled with the way it's turning out."

Honestly, I've always thought that a Mighty Nein adaptation would be more suited to TV. Being chronically TTRPG-brained, I did in fact watch the entire thing almost episode-by-episode as it came out—and I always found the vicious fantasy politicking, dramatic twists, and more complex ethics to be more of a draw. Less gung-ho dragon slaying, more Game of Thrones with a surplus of terrible dads (except for Yeza Brenatto, my short king).

That's not to say that The Legend of Vox Machina has had a rough go of it—quite the opposite, it's getting a fourth season—but that OG campaign was developed off the back of a Pathfinder game the cast played at home. Because it was quite a few (but not all) of their first tries at the hobby, the Vox Machina crew is very classically trope-y. You've got your big dumb barbarian, you've got your feelings-focused (but still kickass) druid, you've got your edgy rogue, you've got your smutty bard—it works, don't get me wrong, but it's definitely playing the D&D hits.

The Mighty Nein, meanwhile, are a lot more complex. O'Brien's Caleb Widogast is a deeply troubled and haunted Wizard, Willingham's Fjord is a Texan-accented Warlock who keeps vomiting water, and Ray's Beau is a standoffish and severe monk with family problems, to name just a few. They're exactly the kind of characters a table makes once they've grown comfy with the rules and want to add a dash of spice to things.

Willingham notes that, for similar reasons, the campaign will delve deeper into its characters' pasts before they all get looped together. "It is not going to be the same tone as Vox Machina. In Vox, they start together. They're kind of a bunch of slap-dicks that are just making the best of their situation."

With the Mighty Nein, though, Willingham says they wanted to "back up even further, and start from what I think we would call a Session Zero perspective, which is meeting the characters individually, taking our time with how do they come together? and really letting people see the earliest parts of their journeys.

"Because as anyone that knows the Mighty Nein campaign would know, the characters don't even know if they're the good guys or the bad guys. That's something we're excited to explore." Ray adds, forebodingly: "Yeah, we did not start off as friends." I yearn for the heartache and the drama, so bring it on.

Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

Read more
A white dragon bellows a fearsome roar in D&D's upcoming adventure module, Dragon Delves.
Dungeons & Dragons' first post-revamp adventure book says hey, let's put some dungeons and some dragons in this thing
Cover art from the D&D 2024 Player's Handbook.
Now D&D's 2024 rules revamp is almost finished, I've been visited by the ghosts of TTRPG past, present, and future to help me predict the next 5-10 years
An undead mage and its skeletal minions attack a group of adventurers in D&D's 2024 Monster Manual.
D&D's revised Monster Manual is tackling one of the game's biggest hangups—and adding a new menu of BBEGs: 'We wanted the Tarrasque to have some fighting buddies'
Astarion, a silver-haired vampire from Baldur's Gate 3, places a hand on his chest and pouts.
Wizards of the Coast gaming head says Baldur's Gate 3 'certainly raised the bar' and changed how they think about big budget D&D, but they still want 'different entry points' including smaller games
Knight with broken sword flanked by goblin and angel in strange underground environment.
D&D-skewering, Disco Elysium-inspired RPG Esoteric Ebb had me trying my best to be a cleric while my Intelligence stat kept telling me to become a wizard-king
An ancient dragon opens its blazing maw, prepared to feast on the poor souls under its domain in the D&D 2024 Monster Manual.
D&D's revised Monster Manual is aiming to provide oodles of plot hooks along with its stat blocks, and I'm already quietly stealing some for my own encounters
Latest in Movies & TV
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights
Adeline Rudolph depicting Mortal Kombat 2 character Kitana, standing ready for combat with a fan splayed in each hand.
Karl Urban as Johnny Cage and Adeline Rudolph as Kitana look like good additions to the Mortal Kombat 2 movie, but I think a flawless victory is still far from certain
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
Kratos is angry.
'I'm not a gamer,' says God of War Amazon series' new showrunner, unwittingly kicking a hornet's nest despite years of acclaimed writing experience
MrBeast posing in front of a stack of cashing, promoting Beast Games season 2
Beast Games opens casting for season 2: MrBeast lost a ton of money on season 1 but apparently not enough that he won't do it again
Will Poulter holding a CD ROM
'What are most games about? Killing': Black Mirror Season 7 includes a follow-up to 2018 interactive film Bandersnatch
Latest in News
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'