Moonman: Terraria meets Spelunky in strange 2D landscapes
Are you ready to battle laser-shooting horses from the void?
Moonman is a procedurally generated adventure game starring a happy green blob on a quest to gather moon fragments and restore light to the world. Spelunky, Binding of Isaac and Terraria are listed as inspirations, and the influence of the latter is particularly apparent in the early screenshots, footage and gifs.
Terraria improved greatly over time as new secrets and monsters were added. It looks as though Moonman will launch this year with plenty of variety from the outset. I love the ambient environmental animation that causes flowers to rustle in the breeze, and there's an inviting strangeness to it. Alongside trad fantasy villains such as knights and giant spiders, you'll also encounter Maverick—"a laser shooting horse from the void", and an "emerald-coloured snow menace" called The Tesseract.
Moonman features building, crafting, questing and combat, but the team hope to give the game a more structured feel than the pure sandbox of Terraria. The latest dev log lays out some methods for generating layered missions, to be implemented in the coming months. "Towns, forests, tombs, islands, and alien landscapes" are promised, and I look forward to exploring them at length later in 2016.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.