Monster Hunter: World's second largest audience was on PC

Capcom has been courting PC recently, with a bunch of great ports and multiplatform releases, including Monster Hunter: World and Resident Evil 2 Remake. It seems to have paid off for the publisher, as Monster Hunter World didn't just exceed expectations on PC, it was the game's second largest platform. 

We already knew Capcom was happy with how the PC version had performed, but Capcom's marketing director Antoine Molant confirmed just how well it had done. 

"Without getting into details, it’s the second biggest one for Monster Hunter World amongst all platforms, therefore incredibly important," Molant told PCGamesInsider.biz.

The PC release also helped Monster Hunter: World find a greater audience in Europe, where PC is more prominent and there isn't the die-hard audience the series already has in Japan.

"While we always try to treat our various audiences the same way, the Monster Hunter World console versions were the lead platforms, and PC had to be released at a later date," said Molant. "This actually helped as the PC version has had its own window for promotion, PR, marketing. Some countries like Germany or Russia also performed extremely well on the PC front. All of this really increased our success in Europe."

Monster Hunter: World was also the first Capcom game to exceed 10 million units shipped, contributing to a year of record high profits for the publisher. There's an expansion coming later this year, too, if you've still got a monster-slaying itch. 

Check out everything we know about Monster Hunter: World Iceborne

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Latest in Action
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
Naoe looking at the wrist blade in Assassin's Creed Shadows
Ubisoft says don't compare Assassin's Creed Shadows' success to Valhalla: The latter launched in Covid's 'perfect storm' and feedback on platforms 'less affected by review bombing' is stellar
A Lagiacrus render from Monster Hunter Generations, photoshopped over a screenshot of Wilds' Scarlet Forest region.
Oh my God, it's happening: Monster Hunter Wilds is finally bringing a fan-favorite sea snake home from the war
Latest in News
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
A still from a video announcement of Game Informer's return, featuring the magazine's Halo 2 issue.
Game Informer is back from the dead: 'The whole team has returned'
An April Fool's Day Palworld game concept about dating Pals
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
Ciri in The Witcher 4
The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says