Monster Hunter: World PC visuals 'will have parity' with console versions

Monster Hunter: World is finally coming to PC next month, but will the game take advantage of meaty PC hardware to make some visual upgrades? We put the question to producer Ryozo Tsujimoto in a written Q&A.

"When the game launches the visuals will have parity with the console versions," he says, "but we’re considering releasing a free update after launch."

Monster Hunter's a good looking game on console, but even if we won't see any visual upgrades it will hopefully run at a faster clip on PC. On the PS4 you can only get close to 60 frames per second by climbing up to really high platforms where the game only has to render a little bit of terrain.

A "free update after launch" sounds promising, though I'm not sure what I'd want to see, precisely. High-res Rathian textures? Volumetric lighting on Pukei-Pukei's barf attacks? I'd rather take steady performance from a good port. Get a sense for how well the game will run on your PC with the Monster Hunter: World system requirements and pin the Monster Hunter: World PC release date in your diary.

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

Latest in Action
Naoe looking at the wrist blade in Assassin's Creed Shadows
Ubisoft backflips, says Assassin's Creed Shadows will support Steam Deck at launch, but I doubt I'll actually want to play it there
Two rising ronin facing each other
Rise of the Ronin is another crappy PC port, performance patch coming 'soon'
GTA 5 characters
GTA 5 publisher takes legal aim at account-selling site for allegedly raking in 'millions in revenue', while recruiting hackers to keep its cogs turning
Monster Hunter Wilds palico
One of the biggest victories of Monster Hunter Wilds' streamlining is I don't have to deal with those awful gimmick fights anymore
A young witch watering a smiling mushroom in a magic garden
Here's a roguelite dungeon crawler Steam reviewers call 'a botanical Diablo' and 'like Cult of the Lamb' except you manage a mystical garden
Chatacabra from Monster Hunter Wilds
The latest Monster Hunter Wilds event quest gives piles of Armor Spheres for hunting a Chatacabra, making this a very bad week to be a frog in the Forbidden Lands
Latest in News
spectre divide
Spectre Divide and its studio are shutting down after just six months: 'The industry is in a tough spot right now'
Naoe looking at the wrist blade in Assassin's Creed Shadows
Ubisoft backflips, says Assassin's Creed Shadows will support Steam Deck at launch, but I doubt I'll actually want to play it there
Henry from KCD2 wearing nice outfits
'Diversify your fashion endgame' with this Kingdom Come: Deliverance 2 mod that gives Henry fly new gambesons, pourpoints, and caftans
Masked Counter-Terrorist in helmet in forefront with sunglasses and beret-wearing CT in background touching headset
There's hope yet for Classic Offensive after its Steam rejection: The team behind the Counter-Strike 1.6 revival mod is in touch with Valve about its 'concerns'
Recently appointed Intel CEO Lip-Bu Tan.
Here comes Intel's new CEO: a semiconductor veteran that won the same prestigious award as Jensen Huang and Lisa Su
BURBANK, CALIFORNIA - AUGUST 15: Protestors attend the SAG-AFTRA Video Game Strike Picket on August 15, 2024 in Burbank, California. (Photo by Lila Seeley/Getty Images)
8 months into their strike, videogame voice actors say the industry's latest proposal is 'filled with alarming loopholes that will leave our members vulnerable to AI abuse'