Monster Hunter: World is getting a raid-style quest mode and a new Elder Dragon
Siege of Kulve Taroth will support co-op gameplay for up to 16 hunters.
Monster Hunter: World is getting a new limited-time quest called Siege of Kulve Taroth that will send all hunters in the same Gathering Hub—up to 16 in total—on a raid-flavored quest to track down a mighty new Elder Dragon named Kulve Taroth.
"As each hunting party collects more tracks and breaks off more parts from attacking Kulve Taroth, they’ll contribute progress to the same Siege," Capcom explained. "The primary goal of this Siege is to repel Kulve Taroth, but its shimmering golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World."
Capcom warned that this quest type is designed and balanced for multiplayer, the obvious implication being that you probably shouldn't tackle it alone. "It's not an absolute requirement, but it'll be really helpful in breaking all the monster parts and getting the best rewards," Capcom's Yuri Araujo said. A new armor set to complement the new weapons is also in the works.
The first instance of the Siege of Kulve Taroth will begin at 5 pm PT/8 pm ET on April 19, which is also when the second free Monster Hunter: World content update goes live. PC players won't be able to actually play it then, of course, because Monster Hunter: World isn't actually available to us yet: It's not scheduled to arrive on our platform until sometime near the end of the year. But Capcom said the Siege mode "will return at a later date," so presumably we'll get to play it eventually—and now we know a little more about what we've got to look forward to.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.