Microsoft eats $20 million FTC fine for violating kids' privacy on Xbox Live, admits no wrongdoing and promises not to do it again

Xbox logo over money
(Image credit: Sopa Images (Getty Images))

Microsoft has agreed to pay a $20 million fine to the US Federal Trade Commission to settle charges that it violated the Children’s Online Privacy Protection Act (COPPA) by collecting the personal information of minors who signed up to the Xbox gaming service without notifying their parents or gaining parental consent. 

Unlike PC games, which typically don't ask for much more than a functional internet connection, Xbox consoles require an Xbox Live account to play online. Basic accounts are free to set up, but of course you have to enter all sorts of personal information in the process, including your full name, address, phone number, and all that sort of thing. There are different types of accounts for different age groups, including Child accounts, which are restricted accounts affiliated with specific Adult accounts for people under the age of 13.

The problem for Microsoft, according to the FTC, is that until late 2021 it required users to enter their personal information even if they were under the age of 13. The signup process also required users, including children, to agree to Microsoft's advertising policy and terms of service, "which until 2019 included a pre-checked box allowing Microsoft to send promotional messages and to share user data with advertisers." 

It wasn't until after this point that a parent had to become involved in the process to complete the account creation and enable the child to have their own account—but in cases where the parent did not complete the process, the FTC said that from 2015-2020, Microsoft retained the data collected from the incomplete signup process anyway.

Under the terms of the proposed settlement, Microsoft will pay a $20 million fine and make a number of changes to its Xbox Live signup policies:

  • Inform parents who have not created a separate account for their child that doing so will provide additional privacy protections for their child by default
  • Obtain parental consent for accounts created before May 2021 if the account holder is still a child
  • Establish and maintain systems to delete, within two weeks from the collection date, all personal information that it collects from children for the purposes of obtaining parental consent if it has not obtained parental consent and to delete all other personal data collected from children after it is no longer necessary to fulfill the purpose for which it was collected 
  • Notify video game publishers when it discloses personal information from children that the user is a child, which will require the publishers to apply COPPA’s protections to that child

"Our proposed order makes it easier for parents to protect their children’s privacy on Xbox, and limits what information Microsoft can collect and retain about kids,” FTC Bureau of Consumer Protection director Samuel Levine said. "This action should also make it abundantly clear that kids’ avatars, biometric data, and health information are not exempt from COPPA."

Under the terms of the proposed settlement, Microsoft "neither admits nor denies any of the allegations," but only "admits the facts necessary to establish jurisdiction" for the purposes of the deal—in other words, simply put, it didn't do anything wrong and promises not to do it again.

"At Xbox, we have the fundamental commitment that all players should have a safe and secure experience on our platform," a Microsoft spokesperson said in a statement sent to PC Gamer. "We recently entered into a settlement with the US Federal Trade Commission (FTC) to update our account creation process and resolve a data retention glitch found in our system. We are committed to complying with the order. 

"In addition to our existing multifaceted safety strategy, we also plan to develop next-generation identity and age validation—a convenient, secure, one-time process for all players that will allow us to better deliver customized, safe, age-appropriate experiences."

Much like the famous "depends on the context" meme, $20 million both is, and is not, a lot of money. For me, it would be utterly life-changing if I had it, and utterly life-destroying if I suddenly owed it to a massive government agency because I'd violated federal law. For Microsoft, on the other hand, it's a drop in the bucket: According to my calculations, it represents approximately 0.1% of the $18.3 billion in net income that Microsoft earned in Q3 FY23—that's a period of three months, mind—during which it brought in total revenues of $52.9 billion. 

(Image credit: Unknown (via Know Your Meme))

Or, to look at it another way, it's a minor rounding error in Microsoft's proposed purchase price for Activision Blizzard: Less than one-tenth of the difference between the announced $68.7 billion price, and the nicer, no-decimal $69 billion cost that's sometimes quoted. I'd call that a bargain.

Microsoft and the FTC have both agreed to the proposed settlement, but it won't go into effect until it's approved by a US federal court.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Genshin Impact 5.0 codes - Murata
FTC says Genshin Impact 'deceived children' and orders its publisher to pay a $20 million fine and stop selling loot boxes to kids
Fortnite jacked Peter Griffin
Parents are suing Epic over Fortnite item shop 'FOMO' timers they say are inaccurate and manipulative
talk to the joneses fortnite
Epic sues Fortnite cheater, donates his winnings to charity, forces him to publicly apologise, bans him for life, and all but sends him to his room without dinner
Mark Zuckerberg announces Facebook renamed to Meta
'It's a bittersweet victory': Meta has been forced to stop ad-tracking one individual in the UK after settling a years-long court case
talk to the joneses fortnite
Epic's war against the Fortnite fraudsters sees it simultaneously name and shame alleged ne'er-do-wells as its high-powered lawyers sue them
Mozilla Firefox logo on gradient background
Mozilla is already trying to backtrack on Firefox's controversial data privacy update, but it might be too little, too late
Latest in Gaming Industry
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year
A still from a video announcement of Game Informer's return, featuring the magazine's Halo 2 issue.
Game Informer is back from the dead: 'The whole team has returned'
Typing on internet search toolbar: What am I doing?
How a Microsoft exec managed to pitch Microsoft Word through the genius tactic of being able to actually use it in a 'type-off' demanded by clients: 'I was the only one who'd actually been a secretary'
Half-Life wallpaper - Gordon Freeman
Former Valve exec says the company struggled to sell Half-Life until coming up with the ultimate 'one simple trick' of marketing manoeuvres: slapping a 'Game of the Year' sticker on the box
Gabe Newell looks into the camera, behind him is a prop of a turret from Team Fortress 2.
Gabe Newell's cult of personality is intense, but a Valve exec who worked with him says his superpower is how he 'delighted in people on the team just being really good at what they did'
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway