Meet Maestro, the second Italian operator coming to Rainbow Six Siege

YouTube YouTube
Watch On

Ubisoft has revealed a new teaser and background information for Maestro, the second Italian operator coming to Rainbow Six Siege in Operation Para Bellum. The oldest of eight children, Maestro—real name Adriano Martello—joined the Carabinieri at 18 and earned a spot in the 1st Paratrooper Regiment, then moved to the Gruppo di Intervento Speciale (G.I.S.) and took part in joint operations in Iraq. 

Following that experience, he retired and went into business for himself, training special forces troops and PMC mercenaries. He eventually decided to re-enlist, first to help train a Tuscania unit to a Tier 2 classification, and then as a member of the Rainbow team. None of which tells us what he's going to do when the bullets start flying, although the intro hints at it. 

"His expertise lies in blocking access to key locations, and his blunt style allows him to see through smoke and mirrors, for which he has no patience," it says. "He shines when joined by his long-time G.I.S. teammate, Alibi." 

In the video, Maestro appears to control a remote weapon system—a turret, perhaps, or maybe a mine—from his phone, triggering it when some unlucky soul ventures too close. I'm not sure what the deal with the lighter is: The cigar we've seen in earlier images isn't present, so maybe it's a symbol of a life snuffed out—a reminder that life is fleeting, and no matter how brightly we burn, our light can be extinguished as quickly and easily as snapping a finger. 

Or maybe he just likes fire, I don't know. We'll find out during the Rainbow Six Siege Pro League finals, running May 19-20, when Maestro, Alibi, and all of Operation Para Bellum will be fully revealed. 

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Action
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The First Berserker: Khazan review - Blade Phantom
How to claim The First Berserker: Khazan pre-order bonus and deluxe edition DLC
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway