Mass Effect: Andromeda system requirements revealed
No surprise that you're going to need some pretty heavy iron for this one.
Electronic Arts has revealed the Mass Effect: Andromeda system requirements, and the short version is that you're going to need some fairly hefty hardware if you want to take the trip to another galaxy in style. Hey, we're not playing Freecell here.
Need a new PC for Mass Effect: Andromeda? Check out our build guides:
Budget gaming PC
(~$750/£750) - A good entry-level system.
Mid-range gaming PC
(~$1,250/£1,250) - Our recommended build for most gamers.
High-end gaming PC
(~$2,000/£2,000) - Everything a gamer could want.
Extreme gaming PC
(>$3,000/£3,000) - You won the lotto and are going all-in on gaming.
Prefer to buy a prebuilt than building it yourself? Check out our guide to the Best Gaming PCs.
The minimum Mercury:
- OS: 64-bit Windows 7, Windows 8.1 and Windows 10
- Processor: Intel Core i5 3570 or AMD FX-6350
- Memory: 8 GB RAM
- Video Card: Nvidia GTX 660 2GB, AMD Radeon 7850 2GB
- Hard Drive: At least 55 GB of free space
- DirectX: DirectX 11
The awesome Apollo:
- OS: 64-bit Windows 7, Windows 8.1 and Windows 10
- Processor: Intel Core i7-4790 or AMD FX-8350
- Memory: 16 GB RAM
- Video Card: NVIDIA GTX 1060 3GB, AMD RX 480 4GB
- Hard Drive: At least 55 GB of free space
- DirectX: DirectX 11
Nothing terribly surprising, then. These system requirements are almost identical to Battlefield 1's. We've got a healthy portion of hands-on preview coverage of Mass Effect: Andromeda that you can dig into right here. It comes out on March 21 in North America, and March 23 in Europe.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.