Mass Effect 3 video interview discusses RPG elements, animation and the Reaper threat
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At Gamescom this year CVG had a chance to sit down with associate producer Mike Gamble to talk about Bioware's plans for Mass Effect 3. Gamble says the third game will "bring back the RPG" elements that some felt were missing from Mass Effect 2. Character skill paths will now have six branches instead of just two. Also discussed: improved facial animation systems, Return of the Jedi and why Shepard is such an important part of humanity's fight for survival against the Reapers.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.
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