Mass Effect 3 actors return to the studio for Extended Cut DLC

Mass Effect 3 Kaidan

Actors Tricia Helfer, Lance Henriksen and Raphael Sbarge - EDI, Admiral Hackett, and Kaidan Alenko, respectively - have all confirmed that they've been back in the studio recording new dialogue for Mass Effect 3's 'Extended Cut' DLC.

"I just did another session with [BioWare]", Henriksen told G4TV . "They were saying there's a little bit of a problem with the abruptness of the ending. So we did a whole series of things to add to the end of the game, to live up to the quality they've been doing."

The Extended Cut will be a free addition to the end of the game that adds new cinematics and epilogue scenes. It's an attempt to build bridges with players who felt let down by the way the Mass Effect trilogy wrapped up. "We think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision" BioWare co-founder Ray Muzyka said back in April .

That dialogue is being recorded suggests that the script has been finalised and that the Extended Cut is entering the last stages of production - so hopefully BioWare are still on to release the DLC during the summer as originally planned.

To say that Mass Effect 3's ending divided the community would be an understatement. In our review , Tom Francis called it "satisfying in some ways, nonsensical in others, and ultimately too simple." Hopefully the new scenes will add depth and an increased sense of personalisation to the finale.

Chris Thursten

Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.

Latest in Mass Effect
Commander Shepard in Mass Effect 3.
Mass Effect's Jennifer Hale, who played femshep, 'saw no line' before she recorded them for Bioware's flagship trilogy: 'It was all cold reading on the spot'
Mark Darrah
BioWare veteran calls out the 'cruelty' of fans celebrating layoffs: 'You are crossing a line, and you're probably attacking the wrong person anyway'
Mass Effect 3 didn't have music like Vigil or Suicide Mission because composer Jack Wall had a spat with Casey Hudson: 'Casey was not particularly happy with me at the end'
Mass Effect Legendary Edition best settings
Bioware's exceptional Mass Effect Legendary Edition is going for a song, so bag 3 of the best action-RPGs ever made for a mere 4 dollars
Mass Effect protagonist in N7 armor on a space background
Amazon's Mass Effect TV show now in 'active development' from the writer of F9: The Fast Saga (the one where a car goes to space)
Commander Shepherd, Garrus, Wrex, Tali, and Liara on the cover of the board game Mass Effect: Priority Hagalaz.
The Mass Effect board game is basically a new sidequest for a 12 year old RPG, but it's sadly lacking in BioWare magic
Latest in News
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'