LucasArts-style adventure Thimbleweed Park will be out at the end of March

Ron Gilbert has announced that Thimbleweed Park, the old-school point-and-click adventure with reversible rolls of toilet paper, will be out on March 30. Pricing remains a closely-guarded secret, but the game will debut on Steam, GOG, and also Xbox Live if you'd rather play it on a console for some reason.

Developed by Gilbert and his LucasArts cohort Gary Winnick, Thimbleweed Park follows the tales of five people with nothing in common, but who are deeply connected in ways they can't begin to fathom, as they're drawn to a rundown, forgotten town, and a dead body under a bridge that nobody seems to care about. 

It's all a bit weird, as you'd expect from the guys who made Maniac Mansion, Monkey Island, and Zak McCracken and the Alien Mindbenders, but awfully good, too, at least through the early going: We spent a couple of hours with it earlier this month, and came away duly impressed

"From what I’ve played so far, it’s a funny, charming, well-written, and well-designed point-and-click adventure with heaps of personality. The art is gorgeous, the characters are interesting, and the mysteries are compelling," Andy Kelly wrote. "If it can keep this level of quality up for the duration of the game, however long it is, it could be something very special indeed." 

Mobile versions of Thimbleweed Park are also planned for release later this year, and the developers said they "hope to bring the game to other consoles and platforms in the future, but no other versions are confirmed." If you've recently emerged from an underground bunker, as they put it, and have no idea what the fuss is all about, you can find out more about the game at thimbleweedpark.com. You can also dig into some new screens below. 

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Adventure
Image of illuminated manuscript-style drawings from the game Pentiment.
Random characters kept swearing in Obsidian's font-obsessed murder-mystery when its procedural error system ran amok: 'Naughtiness abounded'
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
Rosella encounters a satyr in a forest in King's Quest 4
Eagle-eyed streamer spots that Roberta Williams' portrait in King's Quest 4 is based on her author photo on the back of the game box: 'I never noticed it before.'
Myst puzzle game
'You’ve been asking, and we’ve been listening': Myst remake adds a whole new world to the classic adventure, one originally introduced in another overhaul from 25 years ago
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Latest in News
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Otter AI Meeting Agent
As if your work meetings weren't already fun enough, now Otter has a new all-hearing AI agent that remembers everything anyone has said and can join in the discussion
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
A woman wearing a VR headset with dramatic, colourful lighting across the background
'World’s smallest LEDs' could lead to accurately lit screens with 127,000 pixels per inch and much more immersive VR