Long-lost Maxis game SimRefinery is now available to everyone

(Image credit: Maxis)

Way back in the days before The Sims asserted its absolute dominance over all the land, the success of SimCity inspired a ton of different, sometimes weird Sim-style games, including SimEarth, SimGolf, SimCopter, SimHealth, SimAnt, and SimRefinery. You may not have heard of that last one because, as Wikipedia says, it wasn't released to the public—it was developed by a business-oriented branch of Maxis for internal use at energy corporation Chevron.

Interest in the game was renewed in May when Ars Technica reported on an in-depth history of SimRefinery at The Obscuritory, a site dedicated to "odd, lesser-known games and software." The game itself seemed out of reach, though.

"Nobody held onto SimRefinery because it didn’t seem important. It was a one-off, somewhat unsuccessful training program for an oil refinery in California," The Obscuritory wrote. "In the grand scheme of Maxis, it was one of their least important titles, which has only now become an object of interest in the video game community because of its unavailability."

But it turns out that the game wasn't entirely lost. One Ars reader was able to find and extract a working copy of the game, and uploaded it to the Internet Archive.

As Obscuritory said in an update, it's not just the game itself that's interesting, but also "the historical context around it." SimRefinery was developed in 1993, just a few years after the original SimCity, and it reflects a persistent interest at Maxis (and more specifically, in co-founder Will Wright) in expanding videogames beyond conventional audiences and ideas. 

A similar approach to making games can be seen in the 2008 Maxis evolutionary RTS Spore. Wright said in 2007 that he doesn't consider himself a game designer so much as a toymaker, telling Wired, "Most games put the player in the role of Luke Skywalker. This is more about putting the player in the role of George Lucas."

SimRefinery on Archive.org is an "incomplete prototype," so some buttons don't work, and there's no documentation, so you'll have to puzzle it out on your own. It's also not the most intuitive game I've ever played: Menu options include Alkylate, Reformate, Residdum, H2, iC4, and Sulfur, which probably makes sense if you've signed up for a crash course in the resource extraction industry but isn't super-helpful if you're trying to figure out how to unleash Godzilla. 

It's easy to get running, though: You can download and run it locally if you like, but it fires up just fine in a web browser, too. Check it out here.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Sim
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Staring eyes in a face covered in oil
Death Stranding 2's PS5 release date is in June, let's hope it doesn't take 8 months to hit PC this time
Cities: Skylines 2 screenshot - street level at night
Cities: Skylines 2's asset editor remains a distant dream: Colossal Order is still working on it but says it's 'proven more technically challenging than initially anticipated'
Town in Tales of Seikyu with two townsfolk sat on the stairs
Tales of Seikyu is just your regular farming simulator, apart from the fact I've got shapeshifting abilities and I'm engaged to a pretty persistent kappa
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
Birds in a garden in Birdfull
This cosy birdwatching idle game has me leaving behind my binoculars and enjoying the hobby from the comfort of my desktop
Latest in News
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
A hunter posing with an absurd Blangonga outfit in Monster Hunter Wilds.
Attention, fashion hunters: There's a Monster Hunter Wilds mod to disable all those obnoxious glowing buff effects that distract from your fits
Fallout New Vegas Key Art
The Fallout season 2 leaks continue with videos of the New Vegas set, including a sign for Mr. House's casino
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
World of Warcraft guild uses exploits to get world 'first' on the game's new raid, gets banned, puts its name backwards and does it again
Photo of BlizzCon 2023 main stage
BlizzCon 2025 isn't happening, meaning the event will miss its 20th anniversary, but it will return in 2026 to 'meaningfully elevate this iconic celebration'
Shohei Ohtani wearing Samurai Shohei outfit in Fortnite
The best baseball player alive is coming to Fortnite, and so is his dog