Leisure Suit Larry is coming again in Wet Dreams Dry Twice
The 2018 adventure Wet Dreams Don't Dry actually didn't suck, so now there's a sequel.
The world's skeeviest adventure game "hero" made a comeback in late 2018 in Leisure Suit Larry: Wet Dreams Don't Dry, and to everyone's great surprise (especially after the unmitigated disasters of Magna Cum Laude and Box Office Bust), it was actually pretty decent. And so, as is the natural order of things, it's getting a sequel later this year called Leisure Suit Larry: Wet Dreams Dry Twice.
Wet Dreams Don't Dry transported Larry from the mid-1980s to the 21st century, an Austin Powers-style shift that naturally required some major adjustments in his behavior. Now, having properly acclimatized himself to this strange new era, he sets off on a new quest to find his true love, Faith, who he accidentally shipped out to sea at the end of the last game. (It's still a Leisure Suit Larry game, after all.)
The new game is being developed by Crazybunch, the German studio that made Wet Dreams Don't Dry, and will feature more than 40 characters, some old and some new, and 50 hand-drawn locations set on the exotic tropical Kalau’a archipelago.
"Bringing Larry Laffer back to his adoring fans has been a labor of love and something that we’ve not taken lightly," Stefan Marcinek, CEO of publisher Assemble Entertainment, said. "Crazybunch did an excellent job repositioning Larry in the modern age while retaining the mostly-SFW humor that’s loved and expected in the series. We can’t wait to see what fans think of Larry’s new soaking wet adventure!"
Leisure Suit Larry: Wet Dreams Dry Twice is set to come out on October 15 on Steam and GOG.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.