Kenshi has sold a million copies
The Mount & Blade-esque RPG found an appreciative audience.
Despite being wilfully strange and having a notoriously off-putting start, post-apocalyptic sandbox RPG Kenshi has gone on to sell a million copies world-wide, as developer Lo-Fi Games note in their latest community update.
Our reviewer Robert Zak described his time in Kenshi by saying, "I've crossed swamps so vast that I haven't dared return. I've been beaten shitless by a pack of goats that were intended to feed my rabble of listless nomads. I've been a shopkeeper and a thief, a lone wanderer and a slave, and I've been an entire community of people working together to—one day—erect our own city in the wasteland. One day."
The community update also mentions that "Proceeds gained from Kenshi are now invested in developing Kenshi 2, with the expanded team of 15 and a new office in Bristol." Kenshi 2 was announced last year. We don't know much about it yet, except that it will be set 1,000 years earlier, and feature some new creatures like the one below.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.