Just Cause 3 dev diary is all about explosions
Just Cause 3 has explosions. No, that's not right. Just Cause 3 is about explosions. They are its raison d'être; its sine qua non; it's essence; it's purpose. They are wondrously complex, multi-faceted creations—cascading chains of chaos, staggered in timing to paint impressionistic fireballs across the colourful landscape. All of which I know from having played it over Gamescom, and not from this dev diary about Just Cause 3's explosions. It leans a little too far into the tell don't show school of marketing, but should still give you a rough idea of the carnage awaiting Rico.
Just Cause 3 is out December 1. For more, check out the recent Gamescom game footage.
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.