Just Cause 2 Multiplayer mod is back with another test weekend
The manic Just Cause 2 Multiplayer mod is holding another public test this weekend, after adding a selection of features sure to amplify the absurdity. Well, mainly one feature: improved hit detection - transporting over the single-player aiming system, for gunfights that are more responsive and lag-free. There's a trailer showing the new system in action. Warning: dubstep.
The other big change might actually reduce the bullet-spam death hell of populated areas: finite ammo. "From day one of on-foot hit sync, we've had infinite ammo as a stop-gap solution. No more! From now on, you're going to have to conserve your ammo. Think you can get away with shooting forever? Think again!"
For a complete round up of what's new in this version, head to the test's announcement post .
The public weekend will kick off tomorrow and end on Monday. You can find the exact start for your timezone at this handy page .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.