Intel plans to lay off 12,000 employees

Intel Sign

Confirming earlier rumors of impending layoffs, Intel on Tuesday announced plans to eliminate up to 12,000 positions globally, which works out to around 11 percent of its total workforce.

Intel's official reasoning for the layoffs is that it's in the midst of a restructuring effort. If taken at face value, Intel is looking to accelerate its evolution from a PC company to one that powers the cloud and billions of smart, connected computing devices, otherwise known as the Internet of Things (IoT).

"Our results demonstrate a strategy that’s working and a solid foundation for growth. Our opportunity now is to accelerate our momentum and build on our strengths. But this requires some difficult decisions. With that context, today we are announcing a restructuring initiative that will allow Intel to intensify our investments in the products and technologies that fuel our growth, and drive more profitable mobile and PC businesses," Intel CEO Brian Krzanich stated in an open letter to employees (PDF).

Intel is coming off a quarter in which it raked in $13.8 billion in revenue (PDF) en route to a profit of $2.6 billion on a non-GAAP basis. There's probably not many companies that would look at those kinds of numbers and conclude that a major reduction in its workforce is in order.

The real reason for the 12,000 layoffs might not be found in Intel's official rhetoric. According to Re/Code, workforce reduction is the result of Intel missing the mobile revolution. It's hard to argue against that notion when you look around and see so many smartphone and tablet devices running on ARM hardware.

Intel's also adjusting to ongoing PC shipment declines. While gaming PC sales are doing fine, PC shipments as a whole just fell for the sixth consecutive quarter to 64.8 million units in Q1 of this year. That's the first time since 2007 that PC shipments dipped below 65 million units. The upside is, the PC gaming space continues to see record growth.

None of this is to say that Intel will stop making processors. Even though revenue from Intel's Client Computing Group dropped 14 percent sequentially and two percent year-over-year to $7.5 billion, it was still the company's biggest earner, and by a wide margin. The only other segment to pull in billions of dollars last quarter was Intel's Data Center Group, which added $4 billion to the pile.

Intel's making itself leaner as it looks to increase investments in its cloud and IoT efforts. At the same time, Intel said it will look to grow specific client segments, including 2-in-1s, gaming, and home gateways. In other words, you can still count on Intel to deliver faster processors to keep your gaming rig up to date.

The takeaway from this? More people need to play games and Intel needs to double down on gaming.

Paul Lilly

Paul has been playing PC games and raking his knuckles on computer hardware since the Commodore 64. He does not have any tattoos, but thinks it would be cool to get one that reads LOAD"*",8,1. In his off time, he rides motorcycles and wrestles alligators (only one of those is true).

Latest in Processors
A chip being held up in an Intel fab
Intel is reportedly 'working to finalize commitments from Nvidia' as a foundry partner, suggesting gaming potential for the 18A node
AMD Strix Point APU chip, held in a hand, with the reflected light showing the various processing blocks in the chip die
AMD's next-gen 'Gorgon Point' APU outted and seemingly sticks with RDNA 3.5 graphics which is disappointing for handheld gaming PCs if accurate
Nvidia CEO Jensen Huang delivering pancakes and sausages to pre-GTC show hosts and guests, wearing an apron
'There might be a party. I wasn't invited,' says Jensen Huang of the rumoured TSMC proposal to join forces and run Intel's chip fabs
Nvidia Feynman GPU
While we despair of RTX 50-series supplies and wait on next-gen Rubin, Nvidia reveals its next-next GPU architecture will be known as Feynman and is due in 2028
Nvidia Vera CPU
Nvidia reveals Vera, a new CPU with 'custom' cores which could be very exciting for its upcoming premium PC processor
Machinery tools and equipment,Rolls of galvanized steel for production metal pipes and tubes for industrial ventilation systems in factory.
New super-thin '2D' metal sheets could enable ultra-low power chips and can you guess how they're made? Yup, by squishing stuff really hard
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened