Intel acquires Finnish graphics tech company Siru Innovations
The Siru team bring valuable GPU and graphics development expertise.
Intel Graphics tweeted that it has acquired Finnish company Siru Innovations. The company has a background in graphics and software development and it's expected that Intel will use this expertise as it ramps up its push into the discrete graphics market.
The Siru team is expected to become part of Intel's Accelerated Computing Systems and Graphics Group. According to the Siru website, the company has a deep understanding of computer graphics, including developing solutions from high-level APIs to low level GPU architecture.
Siru has experience developing graphics IP for low power SoCs including those from Qualcomm and AMD. That kind of experience will surely help Intel in its quest to penetrate the lucrative laptop and mobile graphics markets.
Acquisitions like these are vital for Intel as it seeks to establish itself in the discrete graphics market. Though the Siru team is unlikely to have much of an influence in the short term, its team can likely begin work on the driver and software optimization side of first generation Alchemist cards fairly quickly. This may also include liaising with game development teams to ensure their engines are coded to take advantage of the Alchemist architecture.
Best CPU for gaming: The top chips from Intel and AMD
Best gaming motherboard: The right boards
Best graphics card: Your perfect pixel-pusher awaits
Best SSD for gaming: Get into the game ahead of the rest
Raja Koduri is excited too, tweeting: "Next celestial and beyond". Celestial refers to the third generation of Intel Arc GPU, following Alchemist and the second generation Battlemage.
However, graphics is just one part of Intel's big push. The really big money comes from the high performance computing market, which is an area Intel has lost ground to AMD and Nvidia. GPUs and related accelerators make excellent HPC processors and Intel is working hard to develop products to compete with the likes of Nvidia's Hopper and AMD's CDNA2 enterprise-oriented architectures.
The acquisition of Siru will no doubt be beneficial in the development of software solutions for Intel's own HPC products, Including its monster Ponte Vecchio processors.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
We're pleased to bring Siru Innovations onto the Intel Graphics team! This talented group brings decades of experience developing graphics IP and software services that will help support our customers in the areas of MaaS/ADAS, gaming, hyperscale, and more. Welcome aboard! pic.twitter.com/fgmHAjoKrlMay 3, 2022
Several Siru team members have decades of experience, having survived multiple incarnations, acquisitions and divestments. According to the The Register, one of Siru's founders is Mika "Trug" Tuomi, a pioneer of early 1990's 3D graphics development. Tuomi went on to form Bitboys, which at one time developed a GPU with embedded DRAM. Before the turn of the millennium!
Bitboys was acquired by ATI, which was itself purchased by AMD in 2006. This division was then sold to Qualcomm in 2009 to work on its Adreno graphics processors. So it's obvious that the Siru team has a great deal of valuable experience that it can bring to Intel.
Intel's Arc GPUs are getting ready to launch over the coming weeks (and perhaps months). We have a few details on the cards including possible pricing as well as a glimpse at clock speeds and XeSS, Intel's upscaling algorithm.
Chris' gaming experiences go back to the mid-nineties when he conned his parents into buying an 'educational PC' that was conveniently overpowered to play Doom and Tie Fighter. He developed a love of extreme overclocking that destroyed his savings despite the cheaper hardware on offer via his job at a PC store. To afford more LN2 he began moonlighting as a reviewer for VR-Zone before jumping the fence to work for MSI Australia. Since then, he's gone back to journalism, enthusiastically reviewing the latest and greatest components for PC & Tech Authority, PC Powerplay and currently Australian Personal Computer magazine and PC Gamer. Chris still puts far too many hours into Borderlands 3, always striving to become a more efficient killer.