Imperator: Rome's map has already been turned into Middle-earth
You have my mod.
Every Paradox grand strategy game ends up getting a Lord of the Rings mod, even Hearts of Iron 4, so obviously someone has already gone and turned Imperator: Rome's map into Middle-earth.
Creator MattTheLegoman posted a screenshot of the map, designed with the game's map editor, on Reddit. It's "rough" and only shows terrain, not provinces or cities, but it also looks pretty promising. It's certainly detailed. Visually, Imperator's map is quite a big leap, so I'm really eager to see even more flashy recreations of fantasy worlds.
Azeroth, Tamriel and Westeros usually pop up, each time slightly different, so I wouldn't be surprised to see some custom maps or even total conversion mods. The Crusader Kings 2 variants are typically the ones I end up enjoying the most, but Imperator has some brilliant systems of its own that could lend itself really well to these settings.
While Imperator uses a new version of Paradox's Clausewitz engine, it's still been designed with modding in mind. Everything can be tweaked or overhauled. Paradox broke down modding in a dev diary that can check out here. If you want to edit the map specifically, you'll need to start up a new game, open up the console (it will either be the ~ or ` key) and then type "map editor".
Hopefully we'll get to download Middle-earth soon.
Cheers, PCGamesN.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.