How to earn Fame in Humankind

humankind fame guide - view of the world map
(Image credit: Amplitude Studios)

Wondering how to earn Fame in Humankind? One of the unique features in Amplitude's new 4X is how you actually win a game in Humankind. Sure, you can go for the classic vassal approach, but Humankind features a victory system which revolves around Fame—a currency you earn by, well, showing off.

Fame is accumulated through accomplishing deeds, building epic wonders, and by earning Era Stars for completing challenges related to your cultural affinity. Earn seven of these Era Stars and you get to advance to the next, choosing a new culture, a new affinity, and so continuing your path to greatness.

Era Stars and Fame are a big part of how Humankind lets you personalise your playstyle, constantly shifting and redefining your civilization's focus either to take advantage of opportunities, or because, hey, sometimes you just feel like pivoting to militarism and crushing your neighbours. With this Humankind Fame guide, you'll know how to get Fame and win a game in no time.

Humankind Era Stars: How to earn them

The main way to earn Fame in Humankind is with Era Stars. This currency is gained by completing goals based around cultural affinity, such as building districts, researching technologies, or producing resources. 

There are seven affinities overall, with three progressively harder goals for each. This means that there are 21 stars on offer in each era, though you only need to earn seven to advance to the next. Here are some important things to remember about Era Stars:

  • Earn them fast for more Fame: The amount of Fame an Era Star is worth degrades over time, meaning the faster you accomplish its associated goals, the more Fame you earn. When you reach a new era, the stars are reset.
  • Era Stars related to your affinity earn double: Every culture has an affinity—Agrarians increase population, Builders construct districts, Militarists kill things. You always earn significantly more Fame for Era Stars related to your affinity. This is why your choice of culture is so important.
  • Pity stars are real: When another player advances era first, you'll receive a Competitive Spirit star every certain number of turns. These won't reward you with Fame, but they will help you catch up that little bit quicker.

It's impossible to earn every star in an era and not be left lagging behind the other empires. It's also not in your best interest to do so, considering the amount of Fame that Era Stars reward degrade over time, but reset when you enter a new era.

The best way to earn Fame is to specialise towards the Era Stars related to your affinity, while also completing the easier stages of the ones that are just a natural part of progression and expansion, such as researching technologies, building districts, getting population, destroying units, or gaining territory. If you choose to transcend and keep the same culture in the next era, you also receive an ongoing 10% Fame bonus until you choose your next.

(Image credit: Amplitude Studios)

Humankind Fame: How to win a game

Once a player reaches the Contemporary Era they trigger Humankind's endgame. If any of these conditions are then met, the game will end, and the player with the most Fame wins:

  • Reach turn 300
  • Earn every Contemporary Era Star
  • Complete the tech tree
  • Eliminate all other empires
  • Vassalise all other empires
  • Send a mission to Mars
  • Render the world unfit for human life
  • Claiming and discovering Wonders

In Humankind, you can build and discover wonders, either of which grants you Fame. When you stockpile a certain amount of Influence you'll be prompted to claim an available Cultural Wonder—which can be found in the 'all cities and outposts' tab in the top right of your screen. This will show you their potential effect on your city, and the amount of Fame they give.

Once you've spent the Influence to claim one, you actually have to build it. Just like religious monuments, wonders are 'shared projects' which means that multiple cities can contribute their industry output to help construct them faster. If you're also the first player to finish a wonder, you'll get a little bonus Fame for completing the associated deed.

Even though the wonder list refreshes for each era, they are usually claimed pretty early on, especially in games with a lot of players. However, they are a great way of earning Fame, since they also often fulfil deeds when you build them. 

This is why Humankind's natural wonders are the best. All you have to do is discover them through exploration, and you'll earn a bit of Fame for completing their associated deed. 

(Image credit: Amplitude Studios)

How to complete Competitive Deeds

Just as wonders are part of a collective pool shared by all players, so too are deeds. These world-based challenges range from vassalising another empire to researching specific technologies. They aren't usually worth much Fame, but considering you'll probably do a lot of them in the course of a game anyway, they can offer a tidy little bonus.

Here's a sneaky tip for completing deeds related to discovering wonders: If you share your map view with a bigger faction, anything they discover counts as your discovery, too. This means that you'll be rewarded with the Fame for completing that deed as well, even though you were potentially thousands of miles away at the time.

Failing this, just take everyone's stuff

Humankind makes it hard to wipe out opponents, but that doesn't stop you from taking 99% of their territory. I mean, they can't earn Fame without an empire, right?

Sean Martin
Senior Guides Writer

Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.

Read more
A still from the Civ 7 trailer
Civilization 7 victory guide: all win conditions and legacy paths explained
Confucius as he appears in Civilization 7.
Civilization 7 influence guide: How to make friends and influence people
Confucius as he appears in Civilization 7.
Some 20 hours in, I can say that Civilization 7's age transitions are the series' most radical and disruptive mechanic yet
Civilization 7 leader
The unofficial Civilization 7 manual: everything Civ 7 doesn't tell you about its rules and systems
Civilization 7 leader image
Everything that happens in a Civilization 7 age transition
Broken Lords faction
Endless Legend 2, the sequel to Amplitude's sublime 4X, is finally coming, and it's fully leaning into the joy of exploration: 'It is a feeling that will stick with you until the end'
Latest in Survival & Crafting
An April Fool's Day Palworld game concept about dating Pals
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
Pacific Drive Endless Expeditions spring 2025 update trailer still - a sexy, tricked-out 1980s station wagon being blasted with magic healing electricity
Pacific Drive developers change their mind: A year after refusing to give it mid-run saves, it's getting mid-run saves
minecraft diamond level sword
Minecraft's never going free-to-play because as it stands it's 'the best deal in the world'
New shaders in Minecraft following Minecraft Live 2025
In the year of our lord 2025, Mojang is finally adding shaders to Minecraft, making reflective lighting and water effects more accessible for all
A dried ghast, a ghastling, and a friendly ghast all smiling
The latest Minecraft Live uncovered the tragic truth of the Nether's most bothersome mob, which has unlocked new levels of guilt
Three mobs in their regional forms in Minecraft Spring to Life update
Minecraft Spring to Life update: everything you need to know about the newest drop
Latest in Features
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Immortal Pillars expansion for Age of Mythology: Retold
Age of Mythology Retold's new Chinese pantheon expansion takes a bold stance on updating an old game: Just make good new stuff
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP
Ghoul in sunglasses
I'm convinced being a ghoul in Fallout 76 is the best way to vibe in West Virginia, thanks to these powerful perk cards and my new true love: Radiation