Hitman Absolution developer commentary talks instinct powers and alternative paths

[VAMS id="c2e27ntsdi96r"]

We've seen the sixteen minutes of Hitman Absolution footage above before, but not with an informative developer commentary layered over it. Their main focus is on the instinct system that powers Agent 47's guard-prediction and stealth abilities, and on all the different ways that they could proceed through the level differently. They reveal that it's possible to assassinate the sergeant directing your manhunt if you're skilled enough, and you can start a gunfight with the police force whenever you choose. As the fight continues, SWAT officers will start appearing to try and take you out.

The developers say that this is an early level, too, and it's worth remembering that Hitman: Blood Money opening mission was a completely linear turorial. After that, it opened up enormously. At the end of this video we also get a glimpse of the upgraded crowd tech that wowed us in the memorable Mardi Gras level in Blood Money. Combined with an impressive new engine, Absolution will hopefully be a worthy successor to the superb fourth game. Are you looking forward to Absolution?

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

Latest in Third Person Shooter
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Steel Hunters hands-on
Steel Hunters is like a more tactical Titanfall, but as an extraction shooter it's undermined by boring loot
helldivers 2
Helldivers 2 composer recalls stomping around his apartment and channeling 'Super Patriotism' to capture Arrowhead's satirical vision in music: 'The satire works because the music believes it's a pure patriotic love without irony or criticism'
farcana
'The Middle East's answer to Marvel Rivals' is an 'AI-powered', crypto-infused hero shooter that looks like hot garbage
Marvel Rivals characters - Invisible Woman preparing to cast a shield.
'Searches for Invisible Woman went up 3,000%': Marvel Rivals devs innocently reflect on how popular some of their heroes have become
A Helldiver charges through the fire and flames in Helldivers 2.
Helldivers 2 CCO Johan Pilestedt says the industry's got it backwards by putting features over fundamentals: 'We talk way too little about the core philosophy'
Latest in Features
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Immortal Pillars expansion for Age of Mythology: Retold
Age of Mythology Retold's new Chinese pantheon expansion takes a bold stance on updating an old game: Just make good new stuff
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP