Hideo Kojima shoots down Sony buyout rumor started by Hideo Kojima

Hideo Kojima
(Image credit: The Game Awards)

Hideo Kojima has denied a rumor that Sony is preparing to acquire Kojima Productions, saying that the whole thing is a "misunderstanding" started by a tweet posted by, uh, Hideo Kojima.

The buzz began earlier this week when, as noted by GamesRadar, Sony expanded the banner image on the PlayStation Studios website, a splice-up of iconic Sony videogame characters including Kratos, Aloy, and Deacon, to include Sam Porter Bridges from Death Stranding. Then, yesterday, Kojima himself tweeted the same image, complete with the PlayStation Studios logo:

Predictably, a good number of followers on Twitter immediately seized upon the tweet as confirmation that Kojima Productions was about to become the next big acquisition. It's a reasonable assumption, really: The Death Stranding studio is no Activision Blizzard, but making Hideo Kojima a Sony exclusive would be a real coup. And Sony's been on something of a tear of its own lately, acquiring Bungie in January and Jade Raymond's Haven studio in March.

Sadly for PlayStation fans (but happily for everyone else), it was not to be. A couple of hours later, Kojima tweeted on his English account that Kojima Productions "will continue to be an independent studio."

So, why did Kojima tweet that unmistakably Sony-centric image? Maybe he's happy that Sony thinks so highly of Death Stranding, or maybe he's that much of a Sony super-fan himself. It's also possible that he was just having a little fun with the initial rumors sparked by the change in the PlayStation banner. Whatever the reason, he did not say—he did, however, quickly follow up to say that the Mexican-French thriller film New Order, directed by Michel Franco, is so good that he bought DVDs of two other Franco films, Chronic and April's Daughter. 

Maybe he's really just a random kind of guy.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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