Heroes of a Broken Land might be the last turn-based RPG you ever need

I'm looking at the big Turn-Based RPG Checklist, and Heroes of a Broken Land seems to have everything covered. A great name? Check. Heroes of Might and Magic-style maps and town management? Double-check. First-person dungeon-crawling? Che- ow, I stepped on a trap -ck. Surely Winged Pixel (AKA Andrew Ellem) hasn't shoved procedural generation in there too? Oh, he has. The only thing missing is some lovely artwork - particularly for the character portraits - but it seems a little churlish to complain too loudly about that. Heroes of a Broken Land is coming this Summer to PC, Mac and Linux, but you can pre-order it for a reduced price ($5), or play the expansive alpha version free in your browser here.

The full game will feature "more unique buildings and places to visit", "complex quests and dungeons, including secret rooms, nefarious traps and puzzles", and "more playable races, each with unique powers and abilities", among other things. I'd settle for a little more control during combat and a more polished and coherent visual style.

Thanks to IndieRPGs.com .

Tom Sykes

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.

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