Here's why the Mass Effect movie never got made

Image for Here's why the Mass Effect movie never got made
(Image credit: EA)

In 2010 the film rights to Mass Effect were picked up by Legendary Pictures, the studio behind Batman Begins, with Warner Bros. positioned to release it. That movie never came out, and Mac Walters, project director of Mass Effect Legendary Edition, recently spoke to Business Insider about what happened behind the scenes.

"It felt like we were always fighting the IP," Walters said. "What story are we going to tell in 90 to 120 minutes? Are we going to do it justice?" In 2011, Legendary Pictures restructured to focus on television and the producers decided to start over. "But then it never picked up again after that, not for lack of trying," Walters said.

At a Comic-Con film panel, Legendary Pictures had confirmed the movie would be about the events of the first game and follow a male version of Shepard. Which doesn't sound like the most exciting angle to take with the setting, so maybe we dodged a bullet there.

Walters said he thought a television series would suit Mass Effect. "If you're going to tell a story that's as fleshed out as 'Mass Effect,' TV is the way to do it. There's a natural way it fits well with episodic content." And we may well get a TV series some day, given how many videogame adaptations Netflix is producing. There's even a possibility Henry Cavill is involved in a "secret project" related to Mass Effect.

Walters went on to explain how writing Mass Effect was a lot like writing a TV show. "When we build out a 'Mass Effect' game, we have a backbone, or an overall story that we want to tell, but each level or mission is like its own TV episode," he said. "It doesn't get written ahead of time. It gets written at the time that we get to it. So it gets added to the main story and sometimes the main story gets adjusted because we did something really cool in that 'episode.'"

Legendary Pictures eventually got back into movie-making and have been responsible for several videogame adaptations: Warcraft, two Dead Rising movies, and Detective Pikachu.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Read more
Secret Level show
The Secret Level creator wants you to know that they did ask Halo to take part in the series, but Microsoft turned them down: 'Man, you think we didn't talk to Halo?'
mass effect
Everything we know about the next Mass Effect game so far
Helldivers 2 intro cinematic
Helldivers 2 is getting a film adaptation, even though Starship Troopers already exists
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights
Mass Effect 4 teaser image
Former BioWare vet says the studio is focused on a single game 'for the first time maybe ever' with Mass Effect 5—and whether that's good or bad is anyone's guess
Rico from Just Cause skydiving off an exploding tower
That Just Cause movie we've been hearing about since 2011? It just got a new writer and director (again)
Latest in Movies & TV
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights
Adeline Rudolph depicting Mortal Kombat 2 character Kitana, standing ready for combat with a fan splayed in each hand.
Karl Urban as Johnny Cage and Adeline Rudolph as Kitana look like good additions to the Mortal Kombat 2 movie, but I think a flawless victory is still far from certain
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
Kratos is angry.
'I'm not a gamer,' says God of War Amazon series' new showrunner, unwittingly kicking a hornet's nest despite years of acclaimed writing experience
MrBeast posing in front of a stack of cashing, promoting Beast Games season 2
Beast Games opens casting for season 2: MrBeast lost a ton of money on season 1 but apparently not enough that he won't do it again
Will Poulter holding a CD ROM
'What are most games about? Killing': Black Mirror Season 7 includes a follow-up to 2018 interactive film Bandersnatch
Latest in News
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible
Serana from Skyrim, modded to look like a desiccated corpse.
Skyrim realism mod fixes your vampire girlfriend, giving her a voice and look more suited to someone who just got out of a coffin after 2,000 years
Gabe Newell looks into the camera, behind him is a prop of a turret from Team Fortress 2.
Gabe Newell's cult of personality is intense, but a Valve exec who worked with him says his superpower is how he 'delighted in people on the team just being really good at what they did'
Image for
'No real human would go four links deep into a maze of AI-generated nonsense': Cloudflare's AI Labyrinth uses decoy pages to trap web-crawling bots and feed them slop 'as a defensive weapon'
The Spy from Team Fortress 2 holds up a folder with an accusatory expression.
One of Valve's original executives shares a very simple secret to its success: 'You can't use up your credibility' by trying to make bad games work