Here's Valorant's new underwater map, Pearl

Valorant map, Pearl
(Image credit: Riot Games)

Riot Games has revealed Valorant's eighth map, Pearl, and it's an underwater adventure. With the release of Episode 5 Act 1, Pearl acts as the most "straight-forward" map released since Valorant's initial launch, stripping away many of the gimmicks seen in previous locations. Not only that, but Pearl is a showcase of how Valorant's alternative earth is dealing with climate change. Hardcore. 

Pearl is set in Portugal in an underwater town. The major inspiration for the level, according to art lead Brian Yam, was a pitch about a city flooded by climate change. "Since Pearl takes place on 'Omega Earth,' we wanted to explore how Omega Kingdom would approach climate change and how we would convey this idea visually. 

"The idea of showing the sustainment of cities underwater seemed to be the right visual direction that everyone was excited about. It’s a nice visual juxtaposition of Kingdom Industries structures with older structures of Portugal." 

The Portuguese influence is present in more than just concept. The map features artwork from real Portuguese muralists and traditional music, too. 

Normally a new Valorant map also comes with a new gameplay feature to make it unique. That might be controllable doors to bomb sites, ropes to climb, or even one-way teleporters to zoom from one site to another. But all gimmicks are stripped away with Pearl. This is truly the no-frills map of Valorant. Three lanes between two 5v5 teams: it's as simple as it gets. That's a far cry from maps like Fracture which is known for its dual sided attackers spawn, or Breeze which had one huge middle lane. Pearl strips it all back but does it with great style. 

With the addition of Pearl, we are sadly losing one of the original maps. Riot Games alongside esports organisations decided that seven maps is best for an active rotation, with five played and two banned in a tournament. So Riot is going to be removing Split from active Unrated and Competitive play with it only appearing in shorter games like Spike Rush. Riot does have its reasons for benching Split, but it also shared no planned return date for the launch map. Oh well, hopefully Pearl is better balanced. It won't be long until we find out as Pearl will go live in Unrated on June 22 with Episode 5 and then be added Competitive play June 12.

Imogen has been playing games for as long as she can remember but finally decided games were her passion when she got her hands on Portal 2. Ever since then she’s bounced between hero shooters, RPGs, and indies looking for her next fixation, searching for great puzzles or a sniper build to master. When she’s not working for PC Gamer, she’s entertaining her community live on Twitch, hosting an event like GDC, or in a field shooting her Olympic recurve bow.

Read more
Official artwork of Valorant showing the game's characters in a row
Valorant dev accepts there's too much random crap cluttering up the screen: 'The balance team generally agrees with this take'
A triptych of views from Deadlock's improved map, showing a suspension bridge backlit by a setting sun, a triumphal arch with buildings in the background, and a leafy park overlooked by distant skyscrapers.
Deadlock gets a massive map overhaul that shrinks its map from four lanes to three: 'This has a large range of accompanying map-wide changes'
An image of the Wandering Waters map update to Dota 2
Dota 2 remembers water is very important, adds more, in latest map shakeup
overwatch 2 season 15 cosmetics
Overwatch 2 is getting radical changes that might finally help that '2' make sense, starting with a third-person mode and over 160 hero perks
Overwatch 2 hero Venture peering into the distance with a grin on their face
Overwatch 2 prepares to share 'Groundbreaking PvP gameplay changes,' and players can't decide whether this means we're getting 6v6 back or skill trees
Overwatch 2's Kiriko
Overwatch 2's new competitive season is as chaotic as ever, thanks to the new perk system, but it's still a huge step in the right direction
Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway