Hardware: Shipbreakers partners with Gearbox to use Homeworld licence, gets new name

Well this makes things easier. Between free-to-play revivals and Kickstarter, we spend a lot of time saying things like "from the makers of..." and "a spiritual successor to..." Basically, everything short of "look, they're remaking that game you liked, only they're not allowed to call it that because of law." For upcoming free-to-play RTS Hardware: Shipbreakers , it was the spectre of Homeworld that we were awkwardly dancing around. Not any more: Gearbox, the new owners of the Homeworld IP , have partnered with developer Blackbird Interactive to allow them official use of the licence.

As part of the deal, the game will now be titled Homeworld: Shipbreakers, and receive financial and production support from Gearbox. "These guys have been funded by private equity, but it's clear it was going to take many millions of dollars more," Gearbox CEO Randy Pitchford told Polygon . "We're giving them the brand and the resources to make this happen. Now, these guys are cooking and with the money they have now, they can grow the team.

"Gearbox is not in the best spot to make a sci-fi RTS successor," Pitchford continued, referring to the studio's FPS focus. "We've become expert at production and that's where we can help. I mean, we shipped Duke Nukem Forever, we didn't build it but we made sure it came out. And that's a fucking miracle." I'm not sure that's a helpful comparison, given the final quality of DNF, but judging from the small snippet of game footage previously provided, Homeworld: Shipbreakers definitely shows promise.

Gearbox are also planning to create HD remakes of the previous two Homeworld games. As for Homeworld nee Hardware: Shipbreakers, you can find more information through Richard Cobbett's recent preview .

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in RTS
Earth vs Mars screenshot - Martian troopers vs Earth light tanks
Relic's new project is a 'smaller indie-style' game about a martian invasion of Earth
Age of Empires 3: Definitive Edition promo art
Age of Empires 3: Definitive Edition DLC promised last year is cancelled: 'We announced content before it had been built, and we now feel that announcement was premature'
Tempest Dynasty faction
The first multiplayer demo for my most anticipated RTS, Tempest Rising, is out now
Former Age of Empires developer says the RTS genre's stuck in a rut: 'you're still playing the same game'
Creeper World IXE
Creeper World IXE breaks the RTS mold and adds a dash of Noita's alchemy to the gooey war
A large blue factory complex in Industrial Annihilation
Planetary Annihilation successor has a bumpy landing on Steam, and the backers aren't happy: 'So bare bones that it's basically an asset show without a game'
Latest in News
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'