Halo: The Master Chief Collection may someday support up to 60 players
That's a lotta people to fit on Halo's 16-player arenas
Halo's bombastic big team battles may someday get a whole lot bigger, according to one developer who wants to see Halo: The Master Chief Collection's player cap of 16 pushed as high as 40 or 60.
Speaking during an Xbox stream (clipped below by YouTuber Mint Blitz), 343 producer Sean Swidersky noted that the team is doing "investigations on increased player counts above 16" in the throwback collection.
343 Industries is doing investigations on increased player counts beyond 16 players for Halo MCC!Up to 40-60 players potentially. pic.twitter.com/Lh9kWZg0ChJune 22, 2021
"Halo is epic, and if we can add more people [...] to go higher than 16 people, hell, go up to 40, 60, that'd be wild," said Swidersky.
He does note that, while implementing this stuff is supposedly not too hard in itself, the knock-on effects to performance are more of a pain point—especially on older consoles still supported by the MCC. But while Swidersky doesn't mention it, there's also a big question about where you're supposed to fit all these players.
With the possible exception of Reach's Forge World, Halo's maps are pretty dinky—with even the larger ones only built for maybe 24 players, tops. Sandtrap with 16 players feels manageable. The same map with 60 angry Spartans would be uncontrollable chaos. But support for 60 players would be a boon for the game's modding community, incentivising more massive, Battlefield-sized maps like Extinction (assuming the MCC stops breaking them with each major update).
Halo Infinite probably isn't getting a battle royale. But if 343 does follow through with bumping up the MCC's player cap, modders might just give us one instead.
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20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.