Guild Wars 2 developers talk endgame content

Since Guild Wars 2 came out, one of the most common criticisms has been that it lacks an endgame - to be more exact, that it lacks the standard MMO endgame, where everything you've been doing gets tossed out in favour of raids and the like. In response, the Guild Wars 2 team has put together a quick article about what they see players doing when they hit max level - and you should read it . Unless you're the git in China who tried to steal my account this morning. You may burn in Stygian Hell.

Put in simple form though, the Guild Wars 2 endgame is more about scaling up than changing the nature of the action - later zones moving from picking apples in an orchard to warfare situations, dungeons getting tougher and bosses more dangerous, and encouraging people to continue focusing on the bits of the world that interest them. If you like exploration, there'll be plenty of things you haven't found. If you like PvP, you can go and do that. If you like story, then at least the first 30 levels of it will be very different for every race and storyline combo. There's certainly no shortage of content.

Will this actually work? We'll see. Unlike other MMOs though, such as World of Warcraft and The Old Republic, ArenaNet isn't betting its future on endgame action. It needs to offer plenty for people to do, yes, but even if everyone who signed up for the levelling part of the game ups and quits, everyone still wins if they're drawn back for the expansion packs over the next few years.

That link once again: Guild Wars 2: The Endgame Reimagined

Latest in MMO
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Several adventurers in World of Warcraft Classic's hardcore server crying over the death of a fallen comrade.
Blizzard plans to revive WoW Classic Hardcore characters 'at our sole discretion', after DDOS attack puts major streamer guild OnlyFangs in the ground
A forester from Old School Runescape, contemplating life next to his pheasant friend on a green field.
You can finally try out Old School RuneScape’s first new skill in nearly two decades right now
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again