Ghostwire: Tokyo reveals full system requirements for PCs from low-end to 4K

Ghostwire: Tokyo core grab
(Image credit: Bethesda, Tango Gameworks)

Ghostwire: Tokyo is out on March 25, which is now just a few days away, and to ensure that everyone has a good idea of what to expect, Bethesda has dropped detailed PC system requirements with a half-dozen different specifications covering everything from low-end settings to maxed-out 4K.

These specifications are a little different (and considerably expanded) from the minimum and recommended specs posted on Steam in February:

Minimum: Up to 1280P, low settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 4770K @ 3.5GHZ or AMD Ryzen 5 2600
  • RAM: 12 GB
  • GPU: Nvidia GTX 1060 or AMD RX 5500 XT (VRAM 6 GB+)
  • Storage: 20 GB available space (SSD recommended)
  • DirectX: Version 12

Recommended: Up to 1920P, high settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 6700 @ 3.4GHZ OR AMD Ryzen 5 2600
  • RAM: 16GB
  • GPU: Nvidia GTX 1080 or AMD RX 5600 XT (VRAM 6 GB+)
  • Storage: 20 GB available space (SSD)
  • DirectX: Version 12

Highest: Up to 2160P, highest settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 8700 or AMD Ryzen 5 5600X
  • RAM: 16GB
  • GPU: Nvidia RTX 2080S/ RTX 3070 or AMD RX 6800 XT (VRAM 8 GB+)
  • Storage: 20 GB available space (SSD)
  • DirectX: Version 12

(Image credit: Bethesda Softworks)

Ray Tracing (RT) Specifications

RT Minimum: Up to 1080P, low settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 8700 OR AMD Ryzen 5 3600
  • RAM: 16GB
  • GPU: Nvidia RTX 2060 (VRAM 6 GB+) or AMD RX 6700 XT (VRAM 8 GB+)
  • Storage: 20 GB available space (SSD)
  • DirectX: Version 12
  • DLSS (Nvidia): Disabled/ FSR 1.0 (AMD): Disabled

RT Recommended: Up to 1440P, high settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 8700 or AMD Ryzen 5 5600X
  • RAM: 16GB
  • GPU: Nvidia RTX 3070 (VRAM 8 GB+) or AMD RX 6800 (VRAM 12 GB+)
  • Storage: 20 GB available space (SSD)
  • DirectX: Version 12
  • DLSS (Nvidia): Disabled/ FSR 1.0 (AMD): Disabled

RT Highest: Up to 2140P, highest settings:

  • OS: 64-Bit Windows 10 version 1909 or higher
  • CPU: Core i7 8700 or AMD Ryzen 5 5600X
  • RAM: 16GB
  • GPU: Nvidia RTX 3080 (VRAM 10 GB+) or AMD RX 6900 XT (VRAM 12 GB+)
  • Storage: 20 GB available space (SSD)
  • DirectX: Version 12
  • DLSS (Nvidia): Quality/ FSR 1.0 (AMD): Balanced

Bethesda clarified in a follow-up tweet that all of the above specs target 30 fps. That's not locked, however—framerate is uncapped on PC and players will be able to tweak settings for higher performance as they see fit, You will also require either a Steam or Epic Store account, and a broadband internet connection because everything is online these days. Specific preload and unlock times will be announced on the Ghostwire: Tokyo Twitter account.

If you're still on the fence about Ghostwire: Tokyo (which, for the record, I think looks very cool), perhaps our review can help: It's not the Evil Within-style horror experience that it originally appeared to be, but if you're after "a neon Japanese adventure game where you get cool spirit powers and pet a bunch of dogs," it might be just the thing you're looking for.

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Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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