Getting lost at sea in Sailaway: The Sailing Simulator

NOW PLAYING

In Now Playing articles PC Gamer writers talk about the game currently dominating their spare time. Today, sailing can't be that hard, right?

I presumed that reading 20 books in Patrick O’Brian’s Aubrey-Maturin series might give me an innate understanding of sailing. I was wrong. Sailaway proves one of two things: 1) things have changed significantly in the 217 years I’ve been away, or 2) that reading historical fiction about flaxen-haired naval heroes is a poor foundation for learning. Perhaps both. 

My journey starts well enough. I understand that sailing into the wind requires me to tack, and some of the terminology sounds familiar—backstays, jibs, the sea, etc. But as I progress through the tutorial, I get the sense that instead of being a natural Jack Tar in the mould of Jack Aubrey, I’m more like Stephen Maturin, the physician-cum-spy from O’Brian’s books who’s famously terrible at sailing. By the time I get to the tutorial about different lines, I’m lost at sea. They all sound like they’re named after school bullies from Just William. Didn’t Cunningham and Vang lock poor Archie in the pantry? Mayday. 

Despite this, I’m enjoying how complicated it is. Most ships in games control like bumper cars, sliding in whichever direction you press, but Sailaway is honest. You won’t go anywhere without the right knowledge. I might not know my genoas from my spankers, but with time and patience I could learn something. Sadly, I have neither, so I turn on Sailaway’s buffoon mode, which handles all the difficult stuff while I concentrate on steering. Wrapped in my buoyancy aid of ineptitude, I decide to try some challenges. What could go wrong? I can’t capsize. At least, I don’t think I can.

The first challenge is about tacking, which is something I’ve read about and conceptually understand. It’s the process of zigzagging into the wind so you can move forward even when it’s blowing in the wrong direction. I’d explain exactly how that works, but I respect you too much. When it works, I feel magnificent; I’m controlling nature, harnessing reckless forces like a cowboy breaking a wild stallion. I’m the master of gusts; the baron of breezes. I’m feeling good about myself until I realise my goal isn’t getting any closer. This is because I’m moving at about six knots—roughly the same speed as a raft made of corpses. 

I reach the goal eventually, and I’m filled with a sense of false confidence. I’m taking the next step. In the following challenge, I’m controlling how taught the sails are. It feels amazing when they’re filled with wind and angled correctly, like I’ve mastered something elemental. This lasts for a minute, before I have to change direction and I spill the wind from my sails like a feckless lubber. Spools begin unspooling. Sheets flap. With lots of guessing, I start moving again, but the message is clear. I’m not ready for the sails. I crawl over the finish line in twice the time it was meant to take me, like a wheezy boy on sports day. A horn sounds, and for the first time I’m relieved that this is a one-person boat rather than a ship of the line full of seaman looking to me for guidance. 

Latest in Sim
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Staring eyes in a face covered in oil
Death Stranding 2's PS5 release date is in June, let's hope it doesn't take 8 months to hit PC this time
Cities: Skylines 2 screenshot - street level at night
Cities: Skylines 2's asset editor remains a distant dream: Colossal Order is still working on it but says it's 'proven more technically challenging than initially anticipated'
Town in Tales of Seikyu with two townsfolk sat on the stairs
Tales of Seikyu is just your regular farming simulator, apart from the fact I've got shapeshifting abilities and I'm engaged to a pretty persistent kappa
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
Birds in a garden in Birdfull
This cosy birdwatching idle game has me leaving behind my binoculars and enjoying the hobby from the comfort of my desktop
Latest in Features
OneXPlayer 2 pro on a table
I never thought a handheld PC bloated with Windows could replace my Steam Deck, but after gaming on an old OneXPlayer 2 Pro I can see now I judged it too harshly
Screenshot of Children of Clay showing a mysterious clay model
Five new Steam games you probably missed (March 10, 2025)
A goalkeeper in a plague mask wields an axe
Silent Hill gets a soccer league in FEAR FA 98, and you can play the demo now
The Sims 4 - stacks of laundry machines in a small laundromat small business next to chairs with laundry
The best part of The Sims 4 Businesses & Hobbies expansion is just coming up with fun small business ideas
Obenseuer
This brutalist life sim gave me a free tenement block to renovate, but my mushroom addiction kept getting in the way
R.E.P.O. screenshots
REPO is my new favourite co-op horror game, which combines Lethal Company's looting loop with Content Warning's zany monsters