GDC 2013: Your guide to the IGF grand finalists
FTL: Faster Than Light
FTL was the first Kickstarter-funded game to see release, which has set the bar nice and high for all those to follow. At PC Gamer,w e've been lucky enough to have access to a few pre-Kickstarter prototype builds. Long before release, this roguelike space exploration sim showed promise. You control the crew of a small, upgrade-able ship as they flee from a pursuing army across randomised sectors of space. As you jump from star to star, you encounter moral dilemmas, pirates, attack drones aliens and intergalactic superstores. You must improve your ship with new weapons, drone bays and teleporters and nurture a competent crew to put out fires and stave off attackers.
It's good. In fact, we gave it our short form game of the year award this year, and gave it a score of 89 in our FTL review . Check out Tom F's description of an FTL encounter for an idea of how tense FTL's ship vs. ship showdowns can get.
So how do the developers feel about the IGF nod? "It feels pretty great," says designer Justin Ma. "We went from having Honorable Mentions in Design and the Grand Prize last year to being officially nominated this year. It's validating to find out we improved on last year's prototype."
IGF mentions have proved helpful when the team started promoting the polished version of FTL late last year. "Last year's Honorable Mentions certainly changed our situation," says Justin. "It was a ton of publicity and helped launch our Kickstarter which started around the time of GDC 2012.
As for other contenders, Justin mentions that he'd like to see Mark of the Ninja getting some future recognition, fellow designer Matthew Davis would pick Super Hexagon. "I haven't tried all of the games so I cannot fully comment" adds Justin, "but I just played through Ep. 1 of Kentucky Route Zero and I was blown away by the art and atmosphere. It felt like a spiritual successor to Out of This World (Another World)."
Subset are currently working on finishing up backers' Kickstarter rewards. "The next big project is still up in the air," they say.
Why is the IGF important? "The IGF is one of the most influential events that celebrate independent gaming partially because of its connection with GDC. They are able to get a large assortment of judges with specific knowledge about their category from all over the game development world. This not only means it is prestigious but it also helps promote independent game development by putting it in the spotlight."
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.