Gang Beasts to be published by Double Fine, will release on Steam Early Access next week
Previously, we've given the local multiplayer physics-brawler Gang Beasts only a small smattering of mentions. Let's fix that now, with an entire news post about how the game will receive publishing support from Double Fine, through the Broken Age developer's Double Fine Presents scheme. Even better, the game will launch to Steam Early Access on 29 August.
"The game is a local multiplayer brawler in the style of Streets of Rage or Double Dragon that allows you and your buddies to fight alongside each other and face off head to head," the Double Fine announcement post neatly summarises. "It's a jolly good time full of silly procedural animation and ragdoll physics that will no doubt insight giggles and guffaws."
Over at Gang Beasts' Greenlight page , the developers reveal some of the additions planned for the game's Steam debut and explain why this update is arriving later than originally planned. "It is important that the key character features (climbing, kicking, and stomping) are fully implemented, balanced, and stable for the new stages and environments to work," they say.
As for why Gang Beasts is such an interesting prospect, this trailer should explain much of its appeal.
If you want more local multiplayer experiences for your PC, you'll find plenty in our list of the best living room games .
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'