Space Marine 2 devs will adjust Veteran difficulty to make it 'slightly more fair,' but they really don't want to do an FOV slider—and you can just forget about shoulder swapping

Space Marine 2 tips - Eternal Crusade
(Image credit: Saber Interactive)

Space Marine 2 is doing fine, but that doesn't mean it can't do better. Earlier this month, after the first hotfix went live, the dev team said "we're reading all of your feedback with great attention," and now to prove it, Focus Entertainment has posted a lengthy Q&A addressing many of the "hottest topics" submitted by players.

Top of the list is connectivity issues, which are causing lost saves and making it difficult to play with friends: Addressing that is a "top priority" for the development team, Focus said, and server capacity is being increased to better handle the demand. Bot companions, which have been criticized for being "inefficient" in solo play, will also be tweaked to be more effective in boss fights, and may be made more active regarding "specific objectives in the campaign" in a patch further down the road.

A related change will be made to the Veteran difficulty level, which some players apparently feel is too difficult because those bot companions aren't helping to complete objectives. "[Veteran] will remain challenging but it will be slightly more fair because we will tweak AI aggressiveness on this difficulty," Focus Entertainment said. "Other difficulties will remain untouched."

An FOV slider may happen at some point: Focus said it really doesn't want to add one because the Space Marine 2 camera "is very cinematic and constantly changes position and FOV based on what you are doing." But an awful lot of people have asked for the option, "so we are considering it anyway."

What they're not considering is a left-right shoulder swap, which would apparently be a huge job—"everything in melee combat was made based on the fact that you hold pistol in the left hand and melee weapon in the right hand (because it looks badass)"—nor will class restrictions on cloaks and tabards be removed, because they're "part of class identity; you get to recognize snipers because of those elements."

There's quite a bit more granular info to dive into, and Focus described this as the "first batch" of Space Marine 2 Q&As, implying that further batches will follow at some point. If you have any relevant questions or suggestions yourself, step one is to check the year one roadmap to ensure it's not already in the works; if not, then step two is to drop it on the new Focus Together community hub.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Warhammer 40,000: Space Marine 2 promo art - three Space Marines standing in formation
Space Marine 2 dev acknowledges its FOMO events are 'a source of frustration and stress for everyone', says it'll fix things and isn't trying to make 'a full live service game' by stealth
The Biovore, a beetle-like alien with an artillery cannon on its back, in a desert environment.
Warhammer 40,000: Space Marine 2's latest update leads with a fancy datavault for your battle-barge, but I'm far more interested in the new tyranid unit with a cannon on its back
Titus in Warhammer 40,000: Space Marine 3 reveal promo image
Praise be to the Omnissiah! Warhammer 40,000: Space Marine 3 is officially in development
A space marine fighting a tzaangor on a flying disc in Warhammer 40,000: Space Marine 2.
Warhammer 40,000: Space Marine 2 made millions for Games Workshop, and now it wants more hit videogames: "Clearly we are looking for the next one"
helldivers 2 urban legends
Arrowhead CEO says Games Workshop 'would love' a 40K Helldivers 2 crossover, 'but time and resources are finite and we've got our hands busy'
Helldivers 2 intro cinematic
Arrowhead CEO reassures Helldivers 2 players in the wake of Johan Pilestedt's sabbatical that if they can keep the game 'going for 10 years, we will'
Latest in Third Person Shooter
Steel Hunters hands-on
Steel Hunters is like a more tactical Titanfall, but as an extraction shooter it's undermined by boring loot
helldivers 2
Helldivers 2 composer recalls stomping around his apartment and channeling 'Super Patriotism' to capture Arrowhead's satirical vision in music: 'The satire works because the music believes it's a pure patriotic love without irony or criticism'
farcana
'The Middle East's answer to Marvel Rivals' is an 'AI-powered', crypto-infused hero shooter that looks like hot garbage
Marvel Rivals characters - Invisible Woman preparing to cast a shield.
'Searches for Invisible Woman went up 3,000%': Marvel Rivals devs innocently reflect on how popular some of their heroes have become
A Helldiver charges through the fire and flames in Helldivers 2.
Helldivers 2 CCO Johan Pilestedt says the industry's got it backwards by putting features over fundamentals: 'We talk way too little about the core philosophy'
Marvel Rivals codes - Venom and other heroes
'A developer who actually listens': Marvel Rivals' devs fix accidental Peni Parker nerf just 9 short hours after saying they would
Latest in News
The snazzy red and black HyperX Cloud Alpha wireless headphones float in a teal void. The microphone is attached to the headset.
The best wireless gaming headset is now even better in the Amazon Big Spring Sale, boasting a more than $50 discount
A chip being held up in an Intel fab
Intel is reportedly 'working to finalize commitments from Nvidia' as a foundry partner, suggesting gaming potential for the 18A node
Amazon box
Don't panic! The 'Do Not Send Voice Recordings' option Amazon just removed was only used by 0.03% of customers and they can still have it
Digital generated image of people surrounded by interactive transparent and glowing panels with data. Visualising smart technology, blockchain and artificial intelligence
Now I shall demand the cookies! Proposed new browsing agreement turns the tables and lets users dictate terms to websites
Intel CEO, Pat Gelsinger, with a 18A SRAM test wafer
Former Intel CEO, Pat Gelsinger becomes executive chairman of a 'Technology Platform Connecting the Faith Ecosystem' to work on Christian AI using DeepSeek
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash