We can finally get our hands on Path of Exile 2 when it hits early access this November

Path of Exile 2 - Early Access Date Announcement - YouTube Path of Exile 2 - Early Access Date Announcement - YouTube
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It's been five years since Grinding Gear Games announced Path of Exile 2—five years that I've spent wondering feverishly when I'll get to reenter the endless grind for build-perfect loot. Now, thanks to a reveal at Gamescom's Opening Night Live earlier today, we finally know when the sequel to the free-to-play Diablo-like will be playable. Path of Exile 2 is entering early access on November 15, 2024.

The trailer accompanying the early access announcement has every aesthetic hallmark you'd hope to see in a Path of Exile follow-up: It's got fleshy horrors. It's got ominous religious overtones. It's got an overzealous figure declaring their intent to "sweep aside this world and build it anew." It's all in there.

We also get a look at a lineup of bosses we'll almost certainly be farming hundreds of times over. A haunting figure wearing a bizarre skull headdress emerges from a pit in an underground tomb. A four-armed, blood-smeared creature brandishes flaming braziers and axes. A looming golem covered in an uncomfortable amount of hands raises a shattered sword. There's even an extremely angry plant.

Finally, we get our latest glimpses of Path of Exile 2 gameplay, showing off exiles fighting bosses solo and in co-op in a variety of detailed environments, from deserts to temple rooftops. There's a lot of PoE 2's new dodge-rolling in there.

It'll be a tough three months of waiting before PoE 2 opens the gates, but hey: It's a good excuse for me to try out the latest PoE season in the meantime.

Lincoln Carpenter
News Writer

Lincoln spent his formative years in World of Warcraft, and hopes to someday recover from the experience. Having earned a Creative Writing degree by convincing professors to accept his papers about Dwarf Fortress, he leverages that expertise in his most important work: judging a videogame’s lore purely by its proper nouns. Lincoln's previously written for sites like Waypoint, Polygon, and Fanbyte, and spent three years freelancing for PC Gamer before joining on as News Writer in 2024. He's a sicko for games that act as storytelling toolkits, whether we’re shaping those stories for ourselves or sharing them with others, and will take any opportunity to gush about Monster Hunter.