Monster Hunter Wilds is running better in recent console previews, and the game director says the PC version will see 'the same level of framerate improvement'

A hunter hoists a well-done steak in Monster Hunter Wilds
(Image credit: Capcom)

The Monster Hunter Wilds open beta didn't exactly go off without a hitch. In fact, there was a lot of hitching. While I delighted in having new monsters to fight and new mechanics to fight with, the Wilds beta had serious performance issues on PC and console alike. Luckily, however, game director Yuya Tokuda says we should expect to see optimization improvements when Wilds releases in February.

During my hands-on Monster Hunter Wilds preview at Capcom's Osaka HQ, I spent five hours with a more recent build of the game. Running on PS5, where players had reported their own beta performance issues, the game ran noticeably smoother than it did during the open beta on PC, without any major hangs or framerate dips. Other press attending the preview event who'd played in the beta on PS5 said it was a substantial performance improvement.

During a group interview at the preview event, Tokuda said via interpreter that we should see a similar performance improvement on PC at launch. "For the PS5 version that you are all playing today, it's different from the OBT version, and we feel you can really feel the difference in the improved framerate," Tokuda said. "The same level of framerate improvement will also be implemented on the PC for the final product."

Tokuda also said that other visual improvements have been made since the game's open beta. "For the OBT version, there were obviously some issues with the depiction of the monster hairs and their furs. It wasn't very pretty, but we obviously have improvements there," Tokuda said.

What we shouldn't expect, however, is a return of the low-poly origami monsters produced by the beta's LOD struggles, which have since been adopted as beloved misfit children by the Monster Hunter fanbase.

When asked by my colleague Austin Wood at GamesRadar about the fanart and enthusiasm for the unintentional lo-fi monsters, executive director and art director Kaname Fujioka and series producer Ryozo Tsujimoto said—after laughing—that they appreciated the admiration for the accidental origami renderings. They would prefer that we stick to the game's recommended specs, though.

"It was a nice thing to see that people were enjoying it in a way, that they were having fun with it," Tsujimoto and Fujioka said via interpreter. "Obviously when you play on the PC, the specs vary widely depending on what kind of environment you have. So our suggestion is for people to please play on the recommended specs to get the full experience."

Monster Hunter Wilds will launch on February 28, 2025. Hopefully, we'll find performance improvements of our own when it does.

Monster Hunter Wilds weaponsMonster Hunter Wilds monstersMonster Hunter Wilds previewMonster Hunter Wilds new features2025 games

Monster Hunter Wilds weapons: Open the arsenal
Monster Hunter Wilds monsters: Which beasties are back
Monster Hunter Wilds preview: Our early impressions
Monster Hunter Wilds new features: What we're psyched for
2025 games: All the other releases coming this year

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.

Read more
Monster Hunter Wilds Charge Blade
Capcom's hoping to make the recommended specs for Monster Hunter Wilds less monstrous thanks to post-beta performance improvements
An NPC from the Monster Hunter Wilds beta who's been turned into a lo-poly nightmare by a graphics issue.
'It runs awful. It looks awful': Monster Hunter Wilds performance issues put a dampener on its record-breaking concurrents as it settles into an early Mixed rating on Steam
Monster Hunter Wilds
I wish Monster Hunter Wilds' open world and changing seasons were ambitious enough to justify its PC performance woes, but they've yet to truly wow me
Monster Hunter Wilds key art with a graphics card stuck in the middle of the desert
Nvidia didn't send the Monster Hunter Wilds devs any RTX 5000 cards before their CES reveal, so official DLSS 4 support is still in progress
In Monster Hunter Wilds, a hunter triumphantly holds aloft a slab of perfectly-grilled steak.
Monster Hunter Wilds is getting more open beta tests before launch—but they'll be missing Capcom's latest performance improvements
Monster Hunter Wilds screen - guy with a huge sword about to whack a monster with a huge tongue
Monster Hunter Wilds trailers and gameplay details to prepare you for the open world
Latest in RPG
Atelier Ryza's protagonist, Ryza, looks surprised as magic flares around her.
Japanese game producer argues that thick thighs on anime girls are a natural byproduct of economic recession
Monster Hunter Wilds official art
If you've captured them for a minute, monsters in Monster Hunter Wilds are legally allowed to leave
A catgirl with long white hair and ears
At least it's not NFTs this time: The new Wizardry RPG is a gacha game
Path of Exile 2 showing the Warbringer ascendancy class bludgeoning his way through a pack of hyenas
Path of Exile 2 speedrunner dominates official race with the game's 'worst' class
Avowed art showing companions having a picnic together under sunny day
All the Avowed ending choices and epilogue-affecting decisions
The creepiest guy leans in front of an NPC mid-conversation in Starfield.
Starfield promises it still exists as silence drives fans to space-madness, but it mostly just annoys everyone: 'They are deliberately choosing not to communicate more'
Latest in News
Pedro Pascal as Joel in a coat in winter looking unhappy
'Don't you know what he did?': The truth comes out in The Last of Us Season 2 trailer
Aloy
'Creepy,' 'ghastly,' 'rancid': Viewers react to leaked video of Sony's AI-powered Aloy
Split Fiction trailer still - Zoe and Mio standing side by side, wearing glowing neon sci-fi jammies
Split Fiction sells 1 million copies over 2 days
A soldier looks out over the Verdansk map, as a single tear rolls down his cheek.
The original Verdansk map is returning to Call of Duty: Warzone, to celebrate which we get a soldier crying to Nat King Cole
More than 5 years after launch, Control gets a surprise patch that lets everyone play the Hideo Kojima mission
Swen Vincke
Swen Vincke stamps seal of approval on Stardew Valley mod that yoinks the Baldur's Gate 3 cast out of D&D and into a cosy pastoral life