How to win the debate against Skott in Honkai: Star Rail 2.4

Honkai: Star Rail Skott debate - Skott with arms folded
(Image credit: miHoYo)

Winning the Skott debate in Honkai: Star Rail is a key step in the new version 2.4 questline. Out of the blue, you'll be invited back to the Xianzhou Luofu for the Luminary Wardance festival, and upon arriving you'll find the ship bustling with visitors, including our very own IPC employee, Skott.

You might remember this troublesome trade representative from the Aurum Alley restoration event, which culminated in you having to debate against the annoying official. Well, while helping Yanqing carry out his official duties, you'll once again come face-to-face with Skott and have to show off your debating skills to get him to quit causing trouble over some mysterious cargo he's trying to bring into the city.  

Here's what you need to choose in order to win the debate and continue the new version questline.

Honkai Star Rail Skott debate answers

There are four rounds to this debate in which you can choose from a selection of four dialogue options. The minigame operates on a point-based system, where you can gain or lose points depending on the answers you choose.

That said, if you're here you presumably want a quick solve-all so you can continue the quest. Choose the following dialogue options below in order and you'll be able to kick Skott's ass no problem:

1. Use Yanqing's identity to intimidate him.

2. Pay you compensation? You wish!

3. It's time to escalate the issue!

4. The Xianzhou people are just following their own rules.

After this the newly appointed Cauldron Master of the Alchemy Commission, Lingsha—presumably a future banner character—will show up, and put the final nail in Skott's coffin. This allows you to continue with the quest and investigate the strange happenings at the Luminary Wardance festival and how the recent visitors to the city are connected.

Sean Martin
Senior Guides Writer

Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.