Rockstar teases 'absolutely mind-blowing things' in the works as Grand Theft Auto 6 wins Most Wanted Game at the Golden Joystick Awards

Rockstar's David Manley accepts "Most Wanted Game" award for Grand Theft Auto 6 at the 2024 Golden Joystick Awards
(Image credit: Golden Joystick Awards)

The 42nd annual Golden Joystick Awards are over, the winners have been announced, and Black Myth: Wukong has walked away with the big Ultimate Game of the Year award. Helldivers 2 and Final Fantasy 7 Rebirth did very well for themselves this year too, claiming four awards each, and Rockstar used its one win—for Most Wanted Game, naturally—to tease "absolutely mind-blowing things" coming in Grand Theft Auto 6.

"There's an incredible amount of people doing amazing things on Grand Theft Auto 6, absolutely mind-blowing things," Rockstar's David Manley said while accepting the award (via GamesRadar). "So it's an honor to be able to come up here and accept this award on everyone's behalf. I wish more of us could be here. Thank you very much everybody, and yeah, more to come."

What he didn't say, unfortunately, is when GTA 6 is coming to PC. Technically, we're not even sure yet whether it's coming to PC, although history tells us it will. But history also tells us it won't be in fall 2025, when the game is currently slated to arrive on consoles. (Although that's not necessarily carved in stone either.)

That Grand Theft Auto 6 claimed the gold for Most Wanted Game isn't really a surprise; less obvious, but also very cool, was the selection of Satisfactory as PC Game of the Year, beating out Animal Well, Balatro, Frostpunk 2, Tactical Breach Wizards, and UFO 50.

The Satisfactory dev team shared some (un)prepared comments about the win on X:

(Image credit: Satisfactory (Twitter))

Rockstar wasn't the only one to tease new things at the Golden Joysticks: Feng Ji, CEO of Black Myth: Wukong developer Game Science, did the same in his Ultimate Game of the Year acceptance speech. "If you haven't played Black Myth: Wukong yet, you are in luck," Ji said in pre-recorded comments. "Now you have one more reason to give it a try!

"Of course, you might have already completed our game. That's perfectly fine too. Keep following us, and there might just be some surprises waiting for you later this year."

If you missed the event live, you can watch all the fun here:

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And if you'd rather just cut to the chase, the full list of winners at the 42nd annual Golden Joystick Awards are below.

WINNAZ WINNAZ CHICKEN DINNAZ

  • Best Storytelling - Final Fantasy 7 Rebirth (public vote)
  • Best Visual Design - Black Myth: Wukong (public vote)
  • Best Multiplayer Game - Helldivers 2 (public vote)
  • Best Audio Design - Astro Bot (public vote)
  • Best Game Expansion - Elden Ring Shadow of the Erdtree (public vote)
  • Best Indie Game Self Published - Another Crab’s Treasure (public vote)
  • Best Indie Game - Balatro (public vote)
  • Studio of the Year - Team ASOBI (public vote)
  • Best Soundtrack - Final Fantasy 7 Rebirth (public vote)
  • Best Game Trailer - Helldivers 2 (public vote)
  • Best Early Access Game - Lethal Company (public vote)
  • Still Playing - Mobile - Honkai: Star Rail (public vote)
  • Still Playing - Consoles & PC - Minecraft (public vote)
  • Streamers’ Choice Award - Chained Together (critically chosen)
  • Breakthrough Award - Balatro (critically chosen)
  • Best Gaming Hardware - Steam Deck OLED (public vote)
  • Best Game Adaptation - Fallout (public vote)
  • Best Supporting Performer - Briana White (public vote)
  • Best Lead Performer - Cody Christian (public vote)
  • PC Game of the Year - Satisfactory (public vote)
  • Console Game of the Year - Helldivers 2 (public vote)
  • Critics’ Choice Award - Helldivers 2 (critically chosen)
  • Most Wanted Game - Grand Theft Auto 6 (public vote)
  • Ultimate Game of the Year - Black Myth: Wukong (public vote)
Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.