'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy'

Hi-Fi Rush screenshot
(Image credit: Tango Gameworks)

It's been quite a year for Tango Gameworks. After releasing the acclaimed Hi-Fi Rush in 2023, it was shut down by Microsoft in May 2024, only to be rescued from oblivion a few months later by PUBG publisher Krafton. In a new interview with Game Developer, Krafton CEO Changhan 'CH' Kim explained the company's motivation for snapping up Tango, and he claims it wasn't for money—it was for the love of the game.

"We wanted to maintain their legacy," Kim said. "Although they did not have a big success in their games, we saw many creatives worth pursuing. That's why we wanted to work with that organization."

The real goal of the acquisition, Kim said, is to increase the diversity of Krafton's lineup: Making videogames is an inherently risky "hit or miss" business, "but having more project lineups is actually a way to mitigate risk, because one of them might work out."

"We can't acquire Tango Gameworks based on their financials or their numbers, right?" Kim said. "We don't think Hi-Fi Rush 2 is going to make us money, to be frank. But it's part of our attempt. We have to keep trying [to develop games] in the spirit of challenge-taking."

As for why Krafton picked up Hi-Fi Rush in the Tango Gamesworks deal but not the arguably more well-known Evil Within and Ghostwire: Tokyo games, the short version is that it wanted to get the deal done fast in order to "minimize the gap" for Tango employees. Attempting to acquire all of Tango's games would "complicate" the deal too much, Kim said, and Krafton decided that Hi-Fi Rush is the one gamers really want more of.

Kim said he doesn't actually know how much Hi-Fi Rush earned for Microsoft, although he suspects it wasn't much; his own aspiration for the studio, and more broadly, is simply to "recoup the production costs."

"The big hit shouldn't be your goal," he said. "If you think about it that way, Hi-Fi Rush might have brought in a little bit of a minus in terms of the financials, but it's a team that should be encouraged to create something new and continue their journey. We want to have more teams like that under our umbrella."

I'm not one to lionize videogame executives—quite the opposite, really—but this does seem like a smart and healthy attitude toward game development. Games have to make money at some point, yes, but right now Krafton seems to be rolling in the dough—it announced record-level sales and operating profits in August—and that means that for the moment at least, it can afford to take some risks.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Hi-Fi Rush screenshot of Chai and 808
Hi-Fi Rush devs brim with optimism after their near-closure experience, say they're building a place 'where people feel like the work is their baby, not just some task to be done'
Hi-Fi Rush screenshot
Hi-Fi Rush studio Tango Gameworks is officially reborn for the New Year, with a slightly new name
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Wyrdsong concept art
Wyrdsong, the RPG from ex-Bethesda talent, isn't dead—but it's no longer an open world: 'We're down to a skeleton crew'
Trees and rocks in an open world
PUBG's creator is focusing on raising funds for his next project to 'insulate the team' so they don't end up making 'just another PlayerUnknown game'
An image of Bellanoir, a new raid boss in Palworld, standing intimidatingly in front of a swarm of meteors.
Swamped with 1,500+ LinkedIn invitations in 24 hours, the manager at Palworld's new publishing arm 'underestimated how much interest there would be'
Latest in Rhythm
Fortnite Festival Neko hatsune miku outfit
Hatsune Miku is the icon for Fortnite Festival Season 7, and it might be the collab that finally convinces me to become a rockstar
Rocksmith 2014 Edition - Remastered promo image
Rocksmith 2014, the one people actually like, is back on Steam due to popular demand
A screenshot from upcoming rhythmic roguelike action game Ratatan.
The Patapon designer's new rhythm-action roguelike is coming to PC
Hi-Fi Rush screenshot
'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy'
Trombone Champ: Unleashed
Deliriously funny rhythm tooter Trombone Champ is getting a VR version
Unbetable - Beat and a band mate block incoming beats with their instrumnets on a rhythm mini game
Unbeatable is an exceedingly cool rhythm RPG 'where music is illegal' coming in 2025
Latest in News
MrBeast posing in front of a stack of cashing, promoting Beast Games season 2
Beast Games opens casting for season 2: MrBeast lost a ton of money on season 1 but apparently not enough that he won't do it again
Image for
Rise of the Ronin's PC troubles continue as players report disappearing saves on Steam
Former Treyarch studio co-head and Black Ops 3 director is heading up a new first-party PlayStation studio
Metro Exodus
'I want to raise this glass to our fans, to our community': 4A Games celebrates Metro 2033's 15th anniversary and hints at next Metro game
Assassin's Creed Shadows promo image
Ubisoft reportedly has an anti-harassment plan in place for Assassin's Creed Shadows developers
Avowed Kai holding out his hand toward camera while explaining something to the player.
Avowed's new patch just gave you 6 more talent points to muck around with, along with a heap of fixes and improvements