After only 31 days, the breakout WarioWare-like game Mindwave has raised over $440,000 thanks to a brilliant demo, which you can still play now

Mindwave screenshots
(Image credit: HoloHammer)

Mindwave is an upcoming WarioWare-like game in which players join a giant game show. They must master various minigames and slowly climb the levels in hopes of winning the cash prize of $10 million (in the game, not real life, sadly).

Despite not being able to beat the final-level boss, I loved my time with the demo. The level that I came across was inspired by one of the other contestants in the game show, whom I had met in the lobby beforehand. All of her minigames were cute, high-octane fun, like trying to grab a cat that was dashing across the screen, attempting to catch sweets that were falling from the sky, and even beating someone else at Tetris.

But I wasn't the only one who enjoyed tackling the weird and wonderful minigames. Last month's demo received over 4,000 Overwhelmingly Positive reviews on Steam, and players enjoyed it so much that the game's Kickstarter campaign exceeded its original fundraising goal of $40,000.

The funding period lasted from January 14 to February 14, and within this time, it managed to raise $443,442. The initial goal was to raise just $40,000, but then there were stretch goals beyond that which, if achieved, would bring something new to the game. $60,000 would allow the devs to implement gamepad support. $90,000 would add an extra microgame collection, which could only be unlocked after beating the main story. Then, the higher goals of $120,000, $160,000, and $200,000 all promised to add substantial features like multiple DLCs and Steam Workshop modding.

But the top goal of $260,000 offers the most interesting new feature, an online versus mode. "A 1v1 online versus mode where you can play through your opponent's minigames," the description says. "Perform well enough to throw off their flow and win! This mode will be released post-launch as a free update." I'm not sure whether this would essentially work like Mario Maker in that players can make their own microgames, or if you can select pre-made options, but a 1v1 mode for a game as chaotic as this one sure sounds fun.

The developers also outlined how the money raised via the Kickstarter will be spent. Over half will go directly to development, 29% for taxes, 10% for rewards, and 9% for fees. But while everything seems pretty well planned out, with all the upcoming content and fund allocation, the developers want to point out that things can go wrong during game development, so players need to manage their expectations.

"This is the first time our team has worked on a project of this scale, so it's quite possible that we mess a few things up," the devs say. "Making games is hard as hell. Money troubles, health issues, technical hurdles, just about anything could happen. Above all, though, we truly believe in Mindwave's vision. If the final version ends up anything like the game that exists in our minds, we're confident that it'll be something really special, and we're fully committed to making that dream a reality."

Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Mindwave screenshots
Mindwave is the story-driven spiritual successor to WarioWare that is so good I don't care that I keep messing up on the supposedly simple final boss
A look at four heroes in SHape of Dreams, a new action roguelike by Lizard Smoothie.
Shape of Dreams' demo shows off an ingenious roguelike that wields Risk of Rain-tier finesse with action MOBA chaos, and I think I might be in love
Close up of Mashina, the protagonist of Mashina, a little round robot with a tiny smiley face in a world of garbage
The team behind one of 2024's hidden gems is following it up with a stop-motion 'relaxed digging and discovery' game about a happy robot's underground adventures beneath a lake of slime
The protagonist of Haste dashes with alacrity in a vivid piece of artwork for Haste: Broken Worlds.
Haste: Broken Worlds finally lets me live out my childhood fantasy of running really fast and then slamming into a rock at Mach 1 and breaking all my bones
The player stands in front of a gaping hole in their neatly trimmed garden lawn, with the rear of a house and decking in the background.
Designed in just a few weeks, this $5 indie game about digging a hole has journeyed to the centre of Steam's top sellers chart
DoubleWe demo
DoubleWe blends Guess Who with Hitman, and its demo is one of the best I've played in ages
Latest in Puzzle
World of Goo 2 a giant octopus-worm spits out a structure of goo upon which other goo is flowing.
After launching as an Epic Store exclusive, World of Goo 2 dribbles onto Steam this spring: 'We’re grateful to Epic for funding development of the game'
Today's Wordle being played on a phone
Today's Wordle answer for Tuesday, March 25
Wordle answers
Today's Wordle answer for Monday, March 24
A sign reads "HATRED IS POWER"
A demo for a lost videogame based on George Orwell's 1984 has emerged from the memory hole
London Bridge during snowfall
This is the coolest pricing gimmick I've ever seen: the temperature in London determines the price of this videogame
Wordle today being played on a phone
Today's Wordle answer for Sunday, March 23
Latest in News
helldivers 2
'Never thought I'd go back' Helldivers 2 players steel themselves to return to the site of its most infamous battle, Malevelon Creek
Several adventurers in World of Warcraft Classic's hardcore server crying over the death of a fallen comrade.
Blizzard plans to revive WoW Classic Hardcore characters 'at our sole discretion', after DDOS attack puts major streamer guild OnlyFangs in the ground
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
Assassin's Creed Shadows is a hit and Steam played a 'significant role' in that: 27% of activations were on PC and it's the 2nd-biggest AC launch of all time
Typing on internet search toolbar: What am I doing?
How a Microsoft exec managed to pitch Microsoft Word through the genius tactic of being able to actually use it in a 'type-off' demanded by clients: 'I was the only one who'd actually been a secretary'
The outlast trials setting
'You just have to make them think this world is real, and this world can hurt you': The Outlast Trials devs discuss a changing horror genre and an insatiable need for scares
Half-Life wallpaper - Gordon Freeman
Former Valve exec says the company struggled to sell Half-Life until coming up with the ultimate 'one simple trick' of marketing manoeuvres: slapping a 'Game of the Year' sticker on the box