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A bizarre mod that adds human poop to Skyrim led me on an enlightening journey into Viking sanitation: 'Your world will certainly be more immersive, but it will also certainly smell worse'
By Rick Lane published
News Everyone Poops—Mihail's Shards of Immersion adds droppings for humans, falmer, and giants.

I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
By Joshua Wolens published
Back in the day What a time to be alive.

This upcoming Korean tactical shooter features 'situational awareness AI' that reminds me of the uber-smart clones from Monolith's FEAR
By Rick Lane published
News "In Project TH, the AI system is designed to actively utilize environmental structures to apply continuous pressure on the player."

Today's Wordle answer for Saturday, March 22
By Kerry Brunskill published
regular riddle Get all the help you need with today's Wordle.

The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
By Tyler Wilde published
news Will GTA 6 actually release in 2025? It's what everyone in the business wants to know.

Somebody finally figured out casual Counter-Strike
By Morgan Park published
KNIVES OUT Fragpunk is the chill tactical shooter I didn't know I wanted.

Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
By Justin Wagner published
News Mortis Trials will see players stack unique buffs over 12 waves of heretic-slaying carnage.

'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
By Christopher Livingston published
News "They're wondering, 'Okay, how far away is the next thing? I really gotta run all the way across the map?'" said Cameron Williams of Absurd Ventures.

Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
By Andy Chalk published
news Eight years after launch, people are still playing Battle Brothers, and developers are still working on it.

Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
By Wes Fenlon published
Most players love Koji Ise's signature interface designs, but they're also a barrier for a few.
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